<?xml version="1.0"?>
<TranslationRoot xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  <Language>Spanish</Language>
  <Translator>Guadmaz</Translator>
  <Translations>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Salir/Entrar al Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Caja de Limites</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPIEDADES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS EXTERNOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>COLOCAR OBJECTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Cambiar Eje</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Buscar</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPAL</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Mapa Nuevo</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Eliminar todas las entidades y empezar un mapa nuevo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Guardar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Cargar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Cargar objetos desde un archivo y añadirlos al mundo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Mapa nuevo cargado.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>El nombre del archivo estaba vacío.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>El nombre del archivo estaba vacío!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>El mapa ha sido guardado como</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mapa enviado al mod externo para el guardado.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>AJUSTES</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Desactivar</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervalo de Autoguardado</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervalo en minutos entre guardados automáticos.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Por Defecto</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distancia de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distancia a la que el objeto se hace visible. Recargue el mapa para que los cambios tengan efecto.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Ratón</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Teclado)</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Gamepad)</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Botones de Instrucción</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Habilitar Atajo de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contador de Entidades</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Seguir el Objeto con la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validar la Base de Datos de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Eso actualizará la base de datos de objetos, quitando todos los objetos inválidos. Los cambias tendrán efecto despues del reinicio del mod.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Resetear Grupos de Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Esto reseteará los grupos de relación de todos los peds activos.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTIDADES ACTUALES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Ajustes</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entidades Actuales</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crear Mapa para Mod Externo</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>El nombre estaba vacío o el archivo no existe!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Cargado el mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Carga de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Guardado de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>No hay entidades.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>COLOCAR</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>RESULTADOS DE BÚSQUEDA PARA</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MUNDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCADORES</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OBJETOS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHÍCULOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PERSONAS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato por defecto de Map Editor. Elige este si no tienes ni idea. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato usado en el mod Simple Trainer (objects.ini). Solo guarda objetos.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Código C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directamente escribe código C# para espawnear sus entidades. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Puro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Escribe toda la información de las entidades. Útil para tomar coordenadas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posición X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posición Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posición Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotación X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotación Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotación Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinámico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Acción Libre</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Botar Arriba y Abajo</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Rotar a la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Tamaño X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Tamaño Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Tamaño Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Color Rojo</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Color Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Color Azul</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>ha sido desconectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>ha sido conectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparencia</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Crear Objeto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Crear Persona</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Crear Vehículo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Crear Marcador</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Mover Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleccionar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copiar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Eliminar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Cambiar a Rotación</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Aceptar</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Salir/Entrar al Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Caja de Limites</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPIEDADES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS EXTERNOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>COLOCAR OBJECTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Cambiar Eje</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Buscar</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPAL</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Mapa Nuevo</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Eliminar todas las entidades y empezar un mapa nuevo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Guardar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Cargar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Cargar objetos desde un archivo y añadirlos al mundo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Mapa nuevo cargado.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>El nombre del archivo estaba vacío.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>El nombre del archivo estaba vacío!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>El mapa ha sido guardado como</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mapa enviado al mod externo para el guardado.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>AJUSTES</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Desactivar</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervalo de Autoguardado</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervalo en minutos entre guardados automáticos.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Por Defecto</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distancia de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distancia a la que el objeto se hace visible. Recargue el mapa para que los cambios tengan efecto.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Ratón</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Teclado)</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Gamepad)</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Botones de Instrucción</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Habilitar Atajo de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contador de Entidades</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Seguir el Objeto con la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validar la Base de Datos de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Eso actualizará la base de datos de objetos, quitando todos los objetos inválidos. Los cambias tendrán efecto despues del reinicio del mod.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Resetear Grupos de Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Esto reseteará los grupos de relación de todos los peds activos.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTIDADES ACTUALES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Ajustes</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entidades Actuales</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crear Mapa para Mod Externo</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>El nombre estaba vacío o el archivo no existe!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Cargado el mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Carga de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Guardado de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>No hay entidades.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>COLOCAR</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>RESULTADOS DE BÚSQUEDA PARA</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MUNDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCADORES</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OBJETOS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHÍCULOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PERSONAS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato por defecto de Map Editor. Elige este si no tienes ni idea. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato usado en el mod Simple Trainer (objects.ini). Solo guarda objetos.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Código C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directamente escribe código C# para espawnear sus entidades. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Puro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Escribe toda la información de las entidades. Útil para tomar coordenadas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posición X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posición Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posición Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotación X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotación Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotación Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinámico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Acción Libre</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Botar Arriba y Abajo</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Rotar a la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Tamaño X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Tamaño Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Tamaño Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Color Rojo</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Color Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Color Azul</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>ha sido desconectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>ha sido conectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparencia</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Crear Objeto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Crear Persona</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Crear Vehículo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Crear Marcador</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Mover Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleccionar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copiar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Eliminar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Cambiar a Rotación</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Aceptar</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Salir/Entrar al Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Caja de Limites</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPIEDADES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS EXTERNOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>COLOCAR OBJECTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Cambiar Eje</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Buscar</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPAL</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Mapa Nuevo</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Eliminar todas las entidades y empezar un mapa nuevo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Guardar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Cargar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Cargar objetos desde un archivo y añadirlos al mundo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Mapa nuevo cargado.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>El nombre del archivo estaba vacío.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>El nombre del archivo estaba vacío!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>El mapa ha sido guardado como</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mapa enviado al mod externo para el guardado.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>AJUSTES</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Desactivar</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervalo de Autoguardado</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervalo en minutos entre guardados automáticos.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Por Defecto</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distancia de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distancia a la que el objeto se hace visible. Recargue el mapa para que los cambios tengan efecto.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Ratón</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Teclado)</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Gamepad)</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Botones de Instrucción</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Habilitar Atajo de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contador de Entidades</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Seguir el Objeto con la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validar la Base de Datos de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Eso actualizará la base de datos de objetos, quitando todos los objetos inválidos. Los cambias tendrán efecto despues del reinicio del mod.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Resetear Grupos de Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Esto reseteará los grupos de relación de todos los peds activos.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTIDADES ACTUALES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Ajustes</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entidades Actuales</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crear Mapa para Mod Externo</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>El nombre estaba vacío o el archivo no existe!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Cargado el mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Carga de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Guardado de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>No hay entidades.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>COLOCAR</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>RESULTADOS DE BÚSQUEDA PARA</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MUNDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCADORES</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OBJETOS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHÍCULOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PERSONAS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato por defecto de Map Editor. Elige este si no tienes ni idea. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato usado en el mod Simple Trainer (objects.ini). Solo guarda objetos.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Código C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directamente escribe código C# para espawnear sus entidades. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Puro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Escribe toda la información de las entidades. Útil para tomar coordenadas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posición X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posición Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posición Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotación X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotación Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotación Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinámico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Acción Libre</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Botar Arriba y Abajo</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Rotar a la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Tamaño X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Tamaño Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Tamaño Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Color Rojo</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Color Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Color Azul</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>ha sido desconectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>ha sido conectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparencia</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Crear Objeto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Crear Persona</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Crear Vehículo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Crear Marcador</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Mover Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleccionar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copiar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Eliminar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Cambiar a Rotación</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Aceptar</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Salir/Entrar al Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Caja de Limites</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPIEDADES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS EXTERNOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>COLOCAR OBJECTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Cambiar Eje</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Buscar</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPAL</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Mapa Nuevo</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Eliminar todas las entidades y empezar un mapa nuevo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Guardar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Cargar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Cargar objetos desde un archivo y añadirlos al mundo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Mapa nuevo cargado.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>El nombre del archivo estaba vacío.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>El nombre del archivo estaba vacío!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>El mapa ha sido guardado como</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mapa enviado al mod externo para el guardado.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>AJUSTES</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Desactivar</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervalo de Autoguardado</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervalo en minutos entre guardados automáticos.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Por Defecto</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distancia de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distancia a la que el objeto se hace visible. Recargue el mapa para que los cambios tengan efecto.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Ratón</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Teclado)</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Gamepad)</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Botones de Instrucción</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Habilitar Atajo de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contador de Entidades</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Seguir el Objeto con la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validar la Base de Datos de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Eso actualizará la base de datos de objetos, quitando todos los objetos inválidos. Los cambias tendrán efecto despues del reinicio del mod.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Resetear Grupos de Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Esto reseteará los grupos de relación de todos los peds activos.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTIDADES ACTUALES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Ajustes</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entidades Actuales</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crear Mapa para Mod Externo</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>El nombre estaba vacío o el archivo no existe!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Cargado el mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Carga de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Guardado de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>No hay entidades.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>COLOCAR</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>RESULTADOS DE BÚSQUEDA PARA</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MUNDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCADORES</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OBJETOS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHÍCULOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PERSONAS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato por defecto de Map Editor. Elige este si no tienes ni idea. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato usado en el mod Simple Trainer (objects.ini). Solo guarda objetos.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Código C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directamente escribe código C# para espawnear sus entidades. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Puro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Escribe toda la información de las entidades. Útil para tomar coordenadas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posición X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posición Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posición Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotación X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotación Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotación Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinámico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Acción Libre</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Botar Arriba y Abajo</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Rotar a la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Tamaño X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Tamaño Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Tamaño Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Color Rojo</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Color Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Color Azul</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>ha sido desconectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>ha sido conectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparencia</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Crear Objeto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Crear Persona</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Crear Vehículo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Crear Marcador</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Mover Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleccionar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copiar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Eliminar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Cambiar a Rotación</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Aceptar</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Salir/Entrar al Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Caja de Limites</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPIEDADES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS EXTERNOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>COLOCAR OBJECTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Cambiar Eje</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Buscar</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPAL</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Mapa Nuevo</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Eliminar todas las entidades y empezar un mapa nuevo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Guardar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Cargar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Cargar objetos desde un archivo y añadirlos al mundo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Mapa nuevo cargado.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>El nombre del archivo estaba vacío.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>El nombre del archivo estaba vacío!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>El mapa ha sido guardado como</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mapa enviado al mod externo para el guardado.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>AJUSTES</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Desactivar</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervalo de Autoguardado</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervalo en minutos entre guardados automáticos.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Por Defecto</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distancia de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distancia a la que el objeto se hace visible. Recargue el mapa para que los cambios tengan efecto.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Ratón</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Teclado)</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Gamepad)</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Botones de Instrucción</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Habilitar Atajo de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contador de Entidades</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Seguir el Objeto con la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validar la Base de Datos de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Eso actualizará la base de datos de objetos, quitando todos los objetos inválidos. Los cambias tendrán efecto despues del reinicio del mod.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Resetear Grupos de Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Esto reseteará los grupos de relación de todos los peds activos.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTIDADES ACTUALES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Ajustes</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entidades Actuales</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crear Mapa para Mod Externo</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>El nombre estaba vacío o el archivo no existe!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Cargado el mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Carga de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Guardado de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>No hay entidades.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>COLOCAR</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>RESULTADOS DE BÚSQUEDA PARA</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MUNDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCADORES</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OBJETOS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHÍCULOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PERSONAS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato por defecto de Map Editor. Elige este si no tienes ni idea. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato usado en el mod Simple Trainer (objects.ini). Solo guarda objetos.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Código C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directamente escribe código C# para espawnear sus entidades. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Puro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Escribe toda la información de las entidades. Útil para tomar coordenadas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posición X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posición Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posición Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotación X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotación Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotación Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinámico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Acción Libre</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Botar Arriba y Abajo</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Rotar a la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Tamaño X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Tamaño Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Tamaño Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Color Rojo</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Color Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Color Azul</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>ha sido desconectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>ha sido conectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparencia</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Crear Objeto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Crear Persona</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Crear Vehículo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Crear Marcador</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Mover Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleccionar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copiar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Eliminar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Cambiar a Rotación</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Aceptar</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Salir/Entrar al Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Caja de Limites</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPIEDADES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS EXTERNOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>COLOCAR OBJECTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Cambiar Eje</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Buscar</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPAL</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Mapa Nuevo</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Eliminar todas las entidades y empezar un mapa nuevo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Guardar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Cargar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Cargar objetos desde un archivo y añadirlos al mundo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Mapa nuevo cargado.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>El nombre del archivo estaba vacío.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>El nombre del archivo estaba vacío!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>El mapa ha sido guardado como</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mapa enviado al mod externo para el guardado.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>AJUSTES</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Desactivar</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervalo de Autoguardado</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervalo en minutos entre guardados automáticos.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Por Defecto</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distancia de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distancia a la que el objeto se hace visible. Recargue el mapa para que los cambios tengan efecto.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Ratón</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Teclado)</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Gamepad)</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Botones de Instrucción</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Habilitar Atajo de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contador de Entidades</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Seguir el Objeto con la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validar la Base de Datos de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Eso actualizará la base de datos de objetos, quitando todos los objetos inválidos. Los cambias tendrán efecto despues del reinicio del mod.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Resetear Grupos de Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Esto reseteará los grupos de relación de todos los peds activos.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTIDADES ACTUALES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Ajustes</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entidades Actuales</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crear Mapa para Mod Externo</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>El nombre estaba vacío o el archivo no existe!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Cargado el mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Carga de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Guardado de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>No hay entidades.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>COLOCAR</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>RESULTADOS DE BÚSQUEDA PARA</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MUNDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCADORES</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OBJETOS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHÍCULOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PERSONAS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato por defecto de Map Editor. Elige este si no tienes ni idea. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato usado en el mod Simple Trainer (objects.ini). Solo guarda objetos.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Código C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directamente escribe código C# para espawnear sus entidades. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Puro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Escribe toda la información de las entidades. Útil para tomar coordenadas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posición X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posición Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posición Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotación X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotación Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotación Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinámico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Acción Libre</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Botar Arriba y Abajo</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Rotar a la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Tamaño X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Tamaño Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Tamaño Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Color Rojo</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Color Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Color Azul</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>ha sido desconectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>ha sido conectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparencia</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Crear Objeto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Crear Persona</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Crear Vehículo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Crear Marcador</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Mover Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleccionar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copiar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Eliminar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Cambiar a Rotación</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Aceptar</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Salir/Entrar al Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Caja de Limites</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPIEDADES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS EXTERNOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>COLOCAR OBJECTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Cambiar Eje</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Buscar</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPAL</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Mapa Nuevo</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Eliminar todas las entidades y empezar un mapa nuevo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Guardar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Cargar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Cargar objetos desde un archivo y añadirlos al mundo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Mapa nuevo cargado.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>El nombre del archivo estaba vacío.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>El nombre del archivo estaba vacío!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>El mapa ha sido guardado como</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mapa enviado al mod externo para el guardado.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>AJUSTES</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Desactivar</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervalo de Autoguardado</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervalo en minutos entre guardados automáticos.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Por Defecto</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distancia de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distancia a la que el objeto se hace visible. Recargue el mapa para que los cambios tengan efecto.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Ratón</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Teclado)</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Gamepad)</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Botones de Instrucción</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Habilitar Atajo de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contador de Entidades</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Seguir el Objeto con la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validar la Base de Datos de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Eso actualizará la base de datos de objetos, quitando todos los objetos inválidos. Los cambias tendrán efecto despues del reinicio del mod.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Resetear Grupos de Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Esto reseteará los grupos de relación de todos los peds activos.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTIDADES ACTUALES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Ajustes</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entidades Actuales</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crear Mapa para Mod Externo</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>El nombre estaba vacío o el archivo no existe!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Cargado el mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Carga de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Guardado de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>No hay entidades.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>COLOCAR</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>RESULTADOS DE BÚSQUEDA PARA</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MUNDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCADORES</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OBJETOS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHÍCULOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PERSONAS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato por defecto de Map Editor. Elige este si no tienes ni idea. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato usado en el mod Simple Trainer (objects.ini). Solo guarda objetos.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Código C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directamente escribe código C# para espawnear sus entidades. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Puro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Escribe toda la información de las entidades. Útil para tomar coordenadas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posición X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posición Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posición Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotación X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotación Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotación Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinámico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Acción Libre</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Botar Arriba y Abajo</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Rotar a la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Tamaño X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Tamaño Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Tamaño Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Color Rojo</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Color Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Color Azul</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>ha sido desconectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>ha sido conectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparencia</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Crear Objeto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Crear Persona</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Crear Vehículo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Crear Marcador</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Mover Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleccionar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copiar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Eliminar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Cambiar a Rotación</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Aceptar</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Salir/Entrar al Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Caja de Limites</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPIEDADES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS EXTERNOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>COLOCAR OBJECTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Cambiar Eje</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Buscar</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPAL</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Mapa Nuevo</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Eliminar todas las entidades y empezar un mapa nuevo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Guardar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Cargar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Cargar objetos desde un archivo y añadirlos al mundo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Mapa nuevo cargado.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>El nombre del archivo estaba vacío.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>El nombre del archivo estaba vacío!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>El mapa ha sido guardado como</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mapa enviado al mod externo para el guardado.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>AJUSTES</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Desactivar</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervalo de Autoguardado</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervalo en minutos entre guardados automáticos.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Por Defecto</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distancia de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distancia a la que el objeto se hace visible. Recargue el mapa para que los cambios tengan efecto.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Ratón</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Teclado)</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Gamepad)</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Botones de Instrucción</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Habilitar Atajo de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contador de Entidades</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Seguir el Objeto con la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validar la Base de Datos de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Eso actualizará la base de datos de objetos, quitando todos los objetos inválidos. Los cambias tendrán efecto despues del reinicio del mod.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Resetear Grupos de Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Esto reseteará los grupos de relación de todos los peds activos.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTIDADES ACTUALES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Ajustes</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entidades Actuales</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crear Mapa para Mod Externo</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>El nombre estaba vacío o el archivo no existe!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Cargado el mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Carga de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Guardado de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>No hay entidades.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>COLOCAR</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>RESULTADOS DE BÚSQUEDA PARA</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MUNDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCADORES</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OBJETOS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHÍCULOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PERSONAS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato por defecto de Map Editor. Elige este si no tienes ni idea. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato usado en el mod Simple Trainer (objects.ini). Solo guarda objetos.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Código C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directamente escribe código C# para espawnear sus entidades. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Puro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Escribe toda la información de las entidades. Útil para tomar coordenadas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posición X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posición Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posición Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotación X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotación Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotación Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinámico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Acción Libre</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Botar Arriba y Abajo</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Rotar a la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Tamaño X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Tamaño Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Tamaño Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Color Rojo</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Color Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Color Azul</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>ha sido desconectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>ha sido conectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparencia</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Crear Objeto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Crear Persona</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Crear Vehículo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Crear Marcador</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Mover Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleccionar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copiar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Eliminar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Cambiar a Rotación</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Aceptar</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Salir/Entrar al Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Caja de Limites</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPIEDADES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS EXTERNOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>COLOCAR OBJECTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Cambiar Eje</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Buscar</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPAL</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Mapa Nuevo</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Eliminar todas las entidades y empezar un mapa nuevo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Guardar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Cargar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Cargar objetos desde un archivo y añadirlos al mundo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Mapa nuevo cargado.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>El nombre del archivo estaba vacío.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>El nombre del archivo estaba vacío!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>El mapa ha sido guardado como</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mapa enviado al mod externo para el guardado.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>AJUSTES</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Desactivar</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervalo de Autoguardado</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervalo en minutos entre guardados automáticos.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Por Defecto</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distancia de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distancia a la que el objeto se hace visible. Recargue el mapa para que los cambios tengan efecto.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Ratón</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Teclado)</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Gamepad)</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Botones de Instrucción</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Habilitar Atajo de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contador de Entidades</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Seguir el Objeto con la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validar la Base de Datos de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Eso actualizará la base de datos de objetos, quitando todos los objetos inválidos. Los cambias tendrán efecto despues del reinicio del mod.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Resetear Grupos de Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Esto reseteará los grupos de relación de todos los peds activos.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTIDADES ACTUALES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Ajustes</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entidades Actuales</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crear Mapa para Mod Externo</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>El nombre estaba vacío o el archivo no existe!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Cargado el mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Carga de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Guardado de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>No hay entidades.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>COLOCAR</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>RESULTADOS DE BÚSQUEDA PARA</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MUNDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCADORES</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OBJETOS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHÍCULOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PERSONAS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato por defecto de Map Editor. Elige este si no tienes ni idea. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato usado en el mod Simple Trainer (objects.ini). Solo guarda objetos.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Código C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directamente escribe código C# para espawnear sus entidades. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Puro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Escribe toda la información de las entidades. Útil para tomar coordenadas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posición X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posición Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posición Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotación X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotación Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotación Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinámico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Acción Libre</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Botar Arriba y Abajo</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Rotar a la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Tamaño X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Tamaño Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Tamaño Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Color Rojo</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Color Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Color Azul</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>ha sido desconectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>ha sido conectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparencia</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Crear Objeto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Crear Persona</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Crear Vehículo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Crear Marcador</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Mover Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleccionar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copiar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Eliminar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Cambiar a Rotación</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Aceptar</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Salir/Entrar al Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Caja de Limites</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPIEDADES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS EXTERNOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>COLOCAR OBJECTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Cambiar Eje</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Buscar</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPAL</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Mapa Nuevo</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Eliminar todas las entidades y empezar un mapa nuevo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Guardar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Cargar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Cargar objetos desde un archivo y añadirlos al mundo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Mapa nuevo cargado.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>El nombre del archivo estaba vacío.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>El nombre del archivo estaba vacío!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>El mapa ha sido guardado como</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mapa enviado al mod externo para el guardado.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>AJUSTES</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Desactivar</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervalo de Autoguardado</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervalo en minutos entre guardados automáticos.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Por Defecto</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distancia de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distancia a la que el objeto se hace visible. Recargue el mapa para que los cambios tengan efecto.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Ratón</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Teclado)</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Gamepad)</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Botones de Instrucción</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Habilitar Atajo de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contador de Entidades</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Seguir el Objeto con la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validar la Base de Datos de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Eso actualizará la base de datos de objetos, quitando todos los objetos inválidos. Los cambias tendrán efecto despues del reinicio del mod.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Resetear Grupos de Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Esto reseteará los grupos de relación de todos los peds activos.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTIDADES ACTUALES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Ajustes</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entidades Actuales</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crear Mapa para Mod Externo</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>El nombre estaba vacío o el archivo no existe!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Cargado el mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Carga de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Guardado de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>No hay entidades.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>COLOCAR</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>RESULTADOS DE BÚSQUEDA PARA</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MUNDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCADORES</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OBJETOS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHÍCULOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PERSONAS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato por defecto de Map Editor. Elige este si no tienes ni idea. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato usado en el mod Simple Trainer (objects.ini). Solo guarda objetos.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Código C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directamente escribe código C# para espawnear sus entidades. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Puro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Escribe toda la información de las entidades. Útil para tomar coordenadas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posición X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posición Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posición Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotación X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotación Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotación Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinámico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Acción Libre</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Botar Arriba y Abajo</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Rotar a la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Tamaño X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Tamaño Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Tamaño Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Color Rojo</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Color Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Color Azul</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>ha sido desconectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>ha sido conectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparencia</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Crear Objeto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Crear Persona</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Crear Vehículo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Crear Marcador</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Mover Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleccionar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copiar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Eliminar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Cambiar a Rotación</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Aceptar</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Salir/Entrar al Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Caja de Limites</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPIEDADES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS EXTERNOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>COLOCAR OBJECTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Cambiar Eje</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Buscar</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPAL</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Mapa Nuevo</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Eliminar todas las entidades y empezar un mapa nuevo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Guardar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Cargar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Cargar objetos desde un archivo y añadirlos al mundo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Mapa nuevo cargado.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>El nombre del archivo estaba vacío.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>El nombre del archivo estaba vacío!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>El mapa ha sido guardado como</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mapa enviado al mod externo para el guardado.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>AJUSTES</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Desactivar</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervalo de Autoguardado</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervalo en minutos entre guardados automáticos.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Por Defecto</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distancia de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distancia a la que el objeto se hace visible. Recargue el mapa para que los cambios tengan efecto.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Ratón</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Teclado)</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Gamepad)</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Botones de Instrucción</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Habilitar Atajo de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contador de Entidades</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Seguir el Objeto con la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validar la Base de Datos de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Eso actualizará la base de datos de objetos, quitando todos los objetos inválidos. Los cambias tendrán efecto despues del reinicio del mod.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Resetear Grupos de Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Esto reseteará los grupos de relación de todos los peds activos.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTIDADES ACTUALES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Ajustes</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entidades Actuales</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crear Mapa para Mod Externo</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>El nombre estaba vacío o el archivo no existe!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Cargado el mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Carga de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Guardado de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>No hay entidades.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>COLOCAR</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>RESULTADOS DE BÚSQUEDA PARA</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MUNDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCADORES</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OBJETOS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHÍCULOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PERSONAS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato por defecto de Map Editor. Elige este si no tienes ni idea. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato usado en el mod Simple Trainer (objects.ini). Solo guarda objetos.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Código C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directamente escribe código C# para espawnear sus entidades. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Puro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Escribe toda la información de las entidades. Útil para tomar coordenadas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posición X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posición Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posición Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotación X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotación Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotación Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinámico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Acción Libre</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Botar Arriba y Abajo</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Rotar a la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Tamaño X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Tamaño Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Tamaño Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Color Rojo</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Color Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Color Azul</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>ha sido desconectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>ha sido conectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparencia</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Crear Objeto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Crear Persona</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Crear Vehículo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Crear Marcador</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Mover Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleccionar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copiar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Eliminar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Cambiar a Rotación</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Aceptar</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Salir/Entrar al Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Caja de Limites</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPIEDADES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS EXTERNOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>COLOCAR OBJECTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Cambiar Eje</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Buscar</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPAL</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Mapa Nuevo</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Eliminar todas las entidades y empezar un mapa nuevo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Guardar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Cargar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Cargar objetos desde un archivo y añadirlos al mundo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Mapa nuevo cargado.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>El nombre del archivo estaba vacío.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>El nombre del archivo estaba vacío!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>El mapa ha sido guardado como</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mapa enviado al mod externo para el guardado.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>AJUSTES</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Desactivar</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervalo de Autoguardado</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervalo en minutos entre guardados automáticos.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Por Defecto</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distancia de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distancia a la que el objeto se hace visible. Recargue el mapa para que los cambios tengan efecto.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Ratón</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Teclado)</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Gamepad)</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Botones de Instrucción</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Habilitar Atajo de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contador de Entidades</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Seguir el Objeto con la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validar la Base de Datos de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Eso actualizará la base de datos de objetos, quitando todos los objetos inválidos. Los cambias tendrán efecto despues del reinicio del mod.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Resetear Grupos de Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Esto reseteará los grupos de relación de todos los peds activos.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTIDADES ACTUALES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Ajustes</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entidades Actuales</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crear Mapa para Mod Externo</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>El nombre estaba vacío o el archivo no existe!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Cargado el mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Carga de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Guardado de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>No hay entidades.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>COLOCAR</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>RESULTADOS DE BÚSQUEDA PARA</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MUNDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCADORES</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OBJETOS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHÍCULOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PERSONAS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato por defecto de Map Editor. Elige este si no tienes ni idea. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato usado en el mod Simple Trainer (objects.ini). Solo guarda objetos.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Código C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directamente escribe código C# para espawnear sus entidades. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Puro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Escribe toda la información de las entidades. Útil para tomar coordenadas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posición X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posición Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posición Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotación X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotación Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotación Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinámico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Acción Libre</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Botar Arriba y Abajo</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Rotar a la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Tamaño X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Tamaño Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Tamaño Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Color Rojo</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Color Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Color Azul</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>ha sido desconectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>ha sido conectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparencia</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Crear Objeto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Crear Persona</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Crear Vehículo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Crear Marcador</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Mover Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleccionar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copiar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Eliminar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Cambiar a Rotación</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Aceptar</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Salir/Entrar al Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Caja de Limites</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPIEDADES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS EXTERNOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>COLOCAR OBJECTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Cambiar Eje</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Buscar</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPAL</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Mapa Nuevo</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Eliminar todas las entidades y empezar un mapa nuevo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Guardar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Cargar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Cargar objetos desde un archivo y añadirlos al mundo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Mapa nuevo cargado.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>El nombre del archivo estaba vacío.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>El nombre del archivo estaba vacío!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>El mapa ha sido guardado como</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mapa enviado al mod externo para el guardado.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>AJUSTES</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Desactivar</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervalo de Autoguardado</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervalo en minutos entre guardados automáticos.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Por Defecto</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distancia de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distancia a la que el objeto se hace visible. Recargue el mapa para que los cambios tengan efecto.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Ratón</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Teclado)</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Gamepad)</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Botones de Instrucción</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Habilitar Atajo de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contador de Entidades</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Seguir el Objeto con la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validar la Base de Datos de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Eso actualizará la base de datos de objetos, quitando todos los objetos inválidos. Los cambias tendrán efecto despues del reinicio del mod.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Resetear Grupos de Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Esto reseteará los grupos de relación de todos los peds activos.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTIDADES ACTUALES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Ajustes</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entidades Actuales</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crear Mapa para Mod Externo</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>El nombre estaba vacío o el archivo no existe!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Cargado el mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Carga de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Guardado de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>No hay entidades.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>COLOCAR</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>RESULTADOS DE BÚSQUEDA PARA</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MUNDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCADORES</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OBJETOS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHÍCULOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PERSONAS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato por defecto de Map Editor. Elige este si no tienes ni idea. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato usado en el mod Simple Trainer (objects.ini). Solo guarda objetos.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Código C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directamente escribe código C# para espawnear sus entidades. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Puro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Escribe toda la información de las entidades. Útil para tomar coordenadas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posición X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posición Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posición Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotación X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotación Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotación Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinámico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Acción Libre</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Botar Arriba y Abajo</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Rotar a la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Tamaño X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Tamaño Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Tamaño Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Color Rojo</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Color Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Color Azul</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>ha sido desconectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>ha sido conectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparencia</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Crear Objeto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Crear Persona</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Crear Vehículo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Crear Marcador</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Mover Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleccionar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copiar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Eliminar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Cambiar a Rotación</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Aceptar</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Salir/Entrar al Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Caja de Limites</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPIEDADES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS EXTERNOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>COLOCAR OBJECTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Cambiar Eje</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Buscar</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPAL</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Mapa Nuevo</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Eliminar todas las entidades y empezar un mapa nuevo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Guardar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Cargar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Cargar objetos desde un archivo y añadirlos al mundo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Mapa nuevo cargado.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>El nombre del archivo estaba vacío.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>El nombre del archivo estaba vacío!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>El mapa ha sido guardado como</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mapa enviado al mod externo para el guardado.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>AJUSTES</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Desactivar</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervalo de Autoguardado</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervalo en minutos entre guardados automáticos.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Por Defecto</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distancia de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distancia a la que el objeto se hace visible. Recargue el mapa para que los cambios tengan efecto.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Ratón</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Teclado)</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Gamepad)</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Botones de Instrucción</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Habilitar Atajo de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contador de Entidades</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Seguir el Objeto con la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validar la Base de Datos de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Eso actualizará la base de datos de objetos, quitando todos los objetos inválidos. Los cambias tendrán efecto despues del reinicio del mod.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Resetear Grupos de Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Esto reseteará los grupos de relación de todos los peds activos.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTIDADES ACTUALES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Ajustes</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entidades Actuales</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crear Mapa para Mod Externo</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>El nombre estaba vacío o el archivo no existe!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Cargado el mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Carga de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Guardado de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>No hay entidades.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>COLOCAR</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>RESULTADOS DE BÚSQUEDA PARA</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MUNDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCADORES</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OBJETOS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHÍCULOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PERSONAS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato por defecto de Map Editor. Elige este si no tienes ni idea. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato usado en el mod Simple Trainer (objects.ini). Solo guarda objetos.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Código C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directamente escribe código C# para espawnear sus entidades. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Puro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Escribe toda la información de las entidades. Útil para tomar coordenadas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posición X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posición Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posición Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotación X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotación Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotación Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinámico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Acción Libre</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Botar Arriba y Abajo</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Rotar a la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Tamaño X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Tamaño Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Tamaño Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Color Rojo</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Color Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Color Azul</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>ha sido desconectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>ha sido conectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparencia</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Crear Objeto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Crear Persona</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Crear Vehículo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Crear Marcador</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Mover Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleccionar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copiar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Eliminar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Cambiar a Rotación</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Aceptar</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Salir/Entrar al Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Caja de Limites</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPIEDADES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS EXTERNOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>COLOCAR OBJECTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Cambiar Eje</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Buscar</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPAL</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Mapa Nuevo</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Eliminar todas las entidades y empezar un mapa nuevo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Guardar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Cargar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Cargar objetos desde un archivo y añadirlos al mundo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Mapa nuevo cargado.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>El nombre del archivo estaba vacío.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>El nombre del archivo estaba vacío!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>El mapa ha sido guardado como</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mapa enviado al mod externo para el guardado.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>AJUSTES</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Desactivar</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervalo de Autoguardado</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervalo en minutos entre guardados automáticos.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Por Defecto</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distancia de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distancia a la que el objeto se hace visible. Recargue el mapa para que los cambios tengan efecto.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Ratón</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Teclado)</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Gamepad)</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Botones de Instrucción</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Habilitar Atajo de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contador de Entidades</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Seguir el Objeto con la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validar la Base de Datos de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Eso actualizará la base de datos de objetos, quitando todos los objetos inválidos. Los cambias tendrán efecto despues del reinicio del mod.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Resetear Grupos de Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Esto reseteará los grupos de relación de todos los peds activos.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTIDADES ACTUALES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Ajustes</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entidades Actuales</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crear Mapa para Mod Externo</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>El nombre estaba vacío o el archivo no existe!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Cargado el mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Carga de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Guardado de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>No hay entidades.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>COLOCAR</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>RESULTADOS DE BÚSQUEDA PARA</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MUNDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCADORES</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OBJETOS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHÍCULOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PERSONAS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato por defecto de Map Editor. Elige este si no tienes ni idea. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato usado en el mod Simple Trainer (objects.ini). Solo guarda objetos.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Código C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directamente escribe código C# para espawnear sus entidades. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Puro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Escribe toda la información de las entidades. Útil para tomar coordenadas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posición X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posición Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posición Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotación X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotación Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotación Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinámico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Acción Libre</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Botar Arriba y Abajo</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Rotar a la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Tamaño X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Tamaño Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Tamaño Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Color Rojo</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Color Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Color Azul</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>ha sido desconectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>ha sido conectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparencia</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Crear Objeto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Crear Persona</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Crear Vehículo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Crear Marcador</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Mover Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleccionar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copiar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Eliminar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Cambiar a Rotación</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Aceptar</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Salir/Entrar al Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Caja de Limites</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPIEDADES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS EXTERNOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>COLOCAR OBJECTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Cambiar Eje</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Buscar</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPAL</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Mapa Nuevo</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Eliminar todas las entidades y empezar un mapa nuevo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Guardar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Cargar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Cargar objetos desde un archivo y añadirlos al mundo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Mapa nuevo cargado.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>El nombre del archivo estaba vacío.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>El nombre del archivo estaba vacío!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>El mapa ha sido guardado como</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mapa enviado al mod externo para el guardado.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>AJUSTES</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Desactivar</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervalo de Autoguardado</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervalo en minutos entre guardados automáticos.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Por Defecto</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distancia de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distancia a la que el objeto se hace visible. Recargue el mapa para que los cambios tengan efecto.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Ratón</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Teclado)</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Gamepad)</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Botones de Instrucción</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Habilitar Atajo de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contador de Entidades</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Seguir el Objeto con la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validar la Base de Datos de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Eso actualizará la base de datos de objetos, quitando todos los objetos inválidos. Los cambias tendrán efecto despues del reinicio del mod.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Resetear Grupos de Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Esto reseteará los grupos de relación de todos los peds activos.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTIDADES ACTUALES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Ajustes</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entidades Actuales</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crear Mapa para Mod Externo</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>El nombre estaba vacío o el archivo no existe!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Cargado el mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Carga de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Guardado de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>No hay entidades.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>COLOCAR</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>RESULTADOS DE BÚSQUEDA PARA</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MUNDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCADORES</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OBJETOS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHÍCULOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PERSONAS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato por defecto de Map Editor. Elige este si no tienes ni idea. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato usado en el mod Simple Trainer (objects.ini). Solo guarda objetos.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Código C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directamente escribe código C# para espawnear sus entidades. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Puro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Escribe toda la información de las entidades. Útil para tomar coordenadas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posición X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posición Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posición Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotación X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotación Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotación Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinámico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Acción Libre</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Botar Arriba y Abajo</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Rotar a la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Tamaño X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Tamaño Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Tamaño Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Color Rojo</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Color Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Color Azul</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>ha sido desconectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>ha sido conectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparencia</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Crear Objeto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Crear Persona</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Crear Vehículo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Crear Marcador</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Mover Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleccionar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copiar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Eliminar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Cambiar a Rotación</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Aceptar</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Salir/Entrar al Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Caja de Limites</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPIEDADES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS EXTERNOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>COLOCAR OBJECTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Cambiar Eje</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Buscar</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPAL</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Mapa Nuevo</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Eliminar todas las entidades y empezar un mapa nuevo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Guardar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Cargar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Cargar objetos desde un archivo y añadirlos al mundo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Mapa nuevo cargado.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>El nombre del archivo estaba vacío.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>El nombre del archivo estaba vacío!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>El mapa ha sido guardado como</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mapa enviado al mod externo para el guardado.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>AJUSTES</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Desactivar</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervalo de Autoguardado</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervalo en minutos entre guardados automáticos.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Por Defecto</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distancia de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distancia a la que el objeto se hace visible. Recargue el mapa para que los cambios tengan efecto.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Ratón</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Teclado)</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Gamepad)</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Botones de Instrucción</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Habilitar Atajo de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contador de Entidades</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Seguir el Objeto con la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validar la Base de Datos de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Eso actualizará la base de datos de objetos, quitando todos los objetos inválidos. Los cambias tendrán efecto despues del reinicio del mod.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Resetear Grupos de Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Esto reseteará los grupos de relación de todos los peds activos.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTIDADES ACTUALES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Ajustes</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entidades Actuales</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crear Mapa para Mod Externo</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>El nombre estaba vacío o el archivo no existe!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Cargado el mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Carga de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Guardado de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>No hay entidades.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>COLOCAR</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>RESULTADOS DE BÚSQUEDA PARA</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MUNDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCADORES</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OBJETOS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHÍCULOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PERSONAS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato por defecto de Map Editor. Elige este si no tienes ni idea. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato usado en el mod Simple Trainer (objects.ini). Solo guarda objetos.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Código C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directamente escribe código C# para espawnear sus entidades. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Puro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Escribe toda la información de las entidades. Útil para tomar coordenadas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posición X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posición Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posición Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotación X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotación Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotación Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinámico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Acción Libre</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Botar Arriba y Abajo</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Rotar a la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Tamaño X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Tamaño Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Tamaño Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Color Rojo</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Color Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Color Azul</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>ha sido desconectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>ha sido conectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparencia</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Crear Objeto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Crear Persona</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Crear Vehículo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Crear Marcador</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Mover Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleccionar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copiar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Eliminar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Cambiar a Rotación</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Aceptar</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Salir/Entrar al Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Caja de Limites</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPIEDADES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS EXTERNOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>COLOCAR OBJECTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Cambiar Eje</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Buscar</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPAL</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Mapa Nuevo</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Eliminar todas las entidades y empezar un mapa nuevo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Guardar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Cargar Mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Cargar objetos desde un archivo y añadirlos al mundo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Mapa nuevo cargado.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>El nombre del archivo estaba vacío.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>El nombre del archivo estaba vacío!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>El mapa ha sido guardado como</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Guardad todas las entidades a un archivo.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mapa enviado al mod externo para el guardado.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>AJUSTES</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Desactivar</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervalo de Autoguardado</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervalo en minutos entre guardados automáticos.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Por Defecto</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distancia de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECCIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distancia a la que el objeto se hace visible. Recargue el mapa para que los cambios tengan efecto.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Ratón</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilidad de Cámara de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Teclado)</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilidad de Movimiento (Gamepad)</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Botones de Instrucción</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Habilitar Atajo de Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contador de Entidades</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Seguir el Objeto con la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validar la Base de Datos de Objetos</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Eso actualizará la base de datos de objetos, quitando todos los objetos inválidos. Los cambias tendrán efecto despues del reinicio del mod.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Resetear Grupos de Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Esto reseteará los grupos de relación de todos los peds activos.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTIDADES ACTUALES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Ajustes</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entidades Actuales</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crear Mapa para Mod Externo</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>El nombre estaba vacío o el archivo no existe!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Cargado el mapa</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Carga de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Guardado de mapa fallida, mire el error inferior.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>No hay entidades.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>COLOCAR</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>RESULTADOS DE BÚSQUEDA PARA</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MUNDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCADORES</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OBJETOS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHÍCULOS</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PERSONAS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato por defecto de Map Editor. Elige este si no tienes ni idea. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato usado en el mod Simple Trainer (objects.ini). Solo guarda objetos.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Código C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directamente escribe código C# para espawnear sus entidades. Guarda objetos, vehiculos y personas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Puro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Escribe toda la información de las entidades. Útil para tomar coordenadas.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posición X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posición Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posición Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotación X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotación Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotación Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinámico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Acción Libre</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relación</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Botar Arriba y Abajo</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Rotar a la Cámara</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Tamaño X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Tamaño Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Tamaño Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Color Rojo</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Color Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Color Azul</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>ha sido desconectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>ha sido conectado.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparencia</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Crear Objeto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Crear Persona</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Crear Vehículo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Crear Marcador</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Mover Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleccionar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copiar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Eliminar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Cambiar a Rotación</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Aceptar</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotar Entidad</Translation>
    </StringPair>
    <StringPair>
      <Original>PICKUPS</Original>
      <Translation>PICKUPS</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Pickup</Original>
      <Translation>Crear Pickup</Translation>
    </StringPair>
    <StringPair>
      <Original>Translator</Original>
      <Translation>Traductor</Translation>
    </StringPair>
  </Translations>
</TranslationRoot>