<?xml version="1.0"?>
<TranslationRoot xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  <Language>Italian</Language>
  <Translator>PaVI</Translator>
  <Translations>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Entra/Esci dall' Editore di Mappe</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Rettangolo di Selezione</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPRIETÀ</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS ESTERNA</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>POSIZIONE OGGETTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Ruota Assi</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Cerca</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPALE</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Nuova Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Rimuovi tutti gli oggetti e crea una nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Salva Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Carica Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Carica oggetti da un file e aggiungerli al mondo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Caricata nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>Il nome del file è vuoto.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>Il nome del file è vuoto!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Mappa corrente salvata</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mappa inviata a mod esterna per il salvataggio.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTAGGI</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disabilita</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervallo Auto-Salvataggio</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervallo in minuti per il salvataggio automatico.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Predefinito</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distanza</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distanza oggetti, veicoli e pedoni. Ricarica la mappa per dare effetto ai cambiamenti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Mouse</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilità Movimenti Tastiera</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilità Movimento Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Bottoni Informativi</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Abilita Scorciatoia Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contatore Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Segui Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Convalida oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Questo aggiornerà il database dell'oggetto corrente, eliminando eventuali oggetti non validi. Le  Modifiche avranno effetto al riavvio dello script. Occorreranno un paio di minuti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Ripristina Gruppi di relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Questo imposterà tutti i gruppi di relazione dei pedoni in compagni.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTITA' CORRENTE</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settaggi</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entità correnti</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crea mappa per Mod Esterna</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>Il nome del file è vuoto o non esiste!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Mappa Caricata</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Mappa non caricata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Mappa non salvata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>Non ci sono entità.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>POSIZIONE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>CERCA RISULTATI PER</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MONDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCATORI</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OGGETTI</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEICOLI</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDONI</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato predefinito per l'editore di mappe. Scegli questo se non hai idea. Ciò consente di salvare oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato utilizzato in Simple Trainer mod (objects.ini). Salva solo oggetti.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Codice C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Direttamente in codice C# per generare le tue entità. Salva oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Integro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Scrive l'entità, la posizione e la rotazione. Utile per prendere le coordinate.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posizione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posizione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posizione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotazione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotazione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotazione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinamico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Statico</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Spingere su e giù</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Ruota Visuale</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scala X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scala Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scala Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Colore Rosso</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Colore Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Colore Blu</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>Disconnesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>Connesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Trasparenza</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Genera Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Genera Pedone</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Genera Veicolo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Genera Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Muovi Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleziona Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copia Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Elimina Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Passa a Rotazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accetta</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Ruota Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Entra/Esci dall' Editore di Mappe</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Rettangolo di Selezione</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPRIETÀ</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS ESTERNA</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>POSIZIONE OGGETTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Ruota Assi</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Cerca</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPALE</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Nuova Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Rimuovi tutti gli oggetti e crea una nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Salva Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Carica Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Carica oggetti da un file e aggiungerli al mondo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Caricata nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>Il nome del file è vuoto.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>Il nome del file è vuoto!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Mappa corrente salvata</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mappa inviata a mod esterna per il salvataggio.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTAGGI</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disabilita</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervallo Auto-Salvataggio</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervallo in minuti per il salvataggio automatico.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Predefinito</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distanza</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distanza oggetti, veicoli e pedoni. Ricarica la mappa per dare effetto ai cambiamenti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Mouse</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilità Movimenti Tastiera</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilità Movimento Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Bottoni Informativi</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Abilita Scorciatoia Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contatore Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Segui Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Convalida oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Questo aggiornerà il database dell'oggetto corrente, eliminando eventuali oggetti non validi. Le  Modifiche avranno effetto al riavvio dello script. Occorreranno un paio di minuti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Ripristina Gruppi di relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Questo imposterà tutti i gruppi di relazione dei pedoni in compagni.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTITA' CORRENTE</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settaggi</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entità correnti</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crea mappa per Mod Esterna</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>Il nome del file è vuoto o non esiste!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Mappa Caricata</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Mappa non caricata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Mappa non salvata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>Non ci sono entità.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>POSIZIONE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>CERCA RISULTATI PER</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MONDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCATORI</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OGGETTI</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEICOLI</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDONI</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato predefinito per l'editore di mappe. Scegli questo se non hai idea. Ciò consente di salvare oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato utilizzato in Simple Trainer mod (objects.ini). Salva solo oggetti.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Codice C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Direttamente in codice C# per generare le tue entità. Salva oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Integro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Scrive l'entità, la posizione e la rotazione. Utile per prendere le coordinate.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posizione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posizione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posizione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotazione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotazione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotazione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinamico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Statico</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Spingere su e giù</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Ruota Visuale</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scala X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scala Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scala Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Colore Rosso</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Colore Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Colore Blu</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>Disconnesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>Connesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Trasparenza</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Genera Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Genera Pedone</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Genera Veicolo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Genera Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Muovi Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleziona Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copia Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Elimina Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Passa a Rotazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accetta</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Ruota Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Entra/Esci dall' Editore di Mappe</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Rettangolo di Selezione</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPRIETÀ</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS ESTERNA</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>POSIZIONE OGGETTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Ruota Assi</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Cerca</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPALE</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Nuova Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Rimuovi tutti gli oggetti e crea una nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Salva Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Carica Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Carica oggetti da un file e aggiungerli al mondo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Caricata nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>Il nome del file è vuoto.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>Il nome del file è vuoto!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Mappa corrente salvata</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mappa inviata a mod esterna per il salvataggio.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTAGGI</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disabilita</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervallo Auto-Salvataggio</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervallo in minuti per il salvataggio automatico.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Predefinito</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distanza</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distanza oggetti, veicoli e pedoni. Ricarica la mappa per dare effetto ai cambiamenti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Mouse</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilità Movimenti Tastiera</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilità Movimento Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Bottoni Informativi</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Abilita Scorciatoia Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contatore Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Segui Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Convalida oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Questo aggiornerà il database dell'oggetto corrente, eliminando eventuali oggetti non validi. Le  Modifiche avranno effetto al riavvio dello script. Occorreranno un paio di minuti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Ripristina Gruppi di relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Questo imposterà tutti i gruppi di relazione dei pedoni in compagni.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTITA' CORRENTE</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settaggi</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entità correnti</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crea mappa per Mod Esterna</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>Il nome del file è vuoto o non esiste!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Mappa Caricata</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Mappa non caricata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Mappa non salvata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>Non ci sono entità.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>POSIZIONE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>CERCA RISULTATI PER</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MONDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCATORI</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OGGETTI</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEICOLI</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDONI</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato predefinito per l'editore di mappe. Scegli questo se non hai idea. Ciò consente di salvare oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato utilizzato in Simple Trainer mod (objects.ini). Salva solo oggetti.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Codice C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Direttamente in codice C# per generare le tue entità. Salva oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Integro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Scrive l'entità, la posizione e la rotazione. Utile per prendere le coordinate.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posizione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posizione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posizione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotazione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotazione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotazione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinamico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Statico</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Spingere su e giù</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Ruota Visuale</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scala X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scala Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scala Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Colore Rosso</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Colore Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Colore Blu</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>Disconnesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>Connesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Trasparenza</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Genera Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Genera Pedone</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Genera Veicolo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Genera Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Muovi Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleziona Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copia Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Elimina Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Passa a Rotazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accetta</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Ruota Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Entra/Esci dall' Editore di Mappe</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Rettangolo di Selezione</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPRIETÀ</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS ESTERNA</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>POSIZIONE OGGETTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Ruota Assi</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Cerca</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPALE</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Nuova Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Rimuovi tutti gli oggetti e crea una nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Salva Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Carica Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Carica oggetti da un file e aggiungerli al mondo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Caricata nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>Il nome del file è vuoto.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>Il nome del file è vuoto!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Mappa corrente salvata</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mappa inviata a mod esterna per il salvataggio.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTAGGI</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disabilita</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervallo Auto-Salvataggio</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervallo in minuti per il salvataggio automatico.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Predefinito</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distanza</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distanza oggetti, veicoli e pedoni. Ricarica la mappa per dare effetto ai cambiamenti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Mouse</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilità Movimenti Tastiera</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilità Movimento Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Bottoni Informativi</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Abilita Scorciatoia Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contatore Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Segui Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Convalida oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Questo aggiornerà il database dell'oggetto corrente, eliminando eventuali oggetti non validi. Le  Modifiche avranno effetto al riavvio dello script. Occorreranno un paio di minuti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Ripristina Gruppi di relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Questo imposterà tutti i gruppi di relazione dei pedoni in compagni.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTITA' CORRENTE</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settaggi</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entità correnti</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crea mappa per Mod Esterna</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>Il nome del file è vuoto o non esiste!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Mappa Caricata</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Mappa non caricata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Mappa non salvata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>Non ci sono entità.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>POSIZIONE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>CERCA RISULTATI PER</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MONDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCATORI</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OGGETTI</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEICOLI</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDONI</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato predefinito per l'editore di mappe. Scegli questo se non hai idea. Ciò consente di salvare oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato utilizzato in Simple Trainer mod (objects.ini). Salva solo oggetti.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Codice C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Direttamente in codice C# per generare le tue entità. Salva oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Integro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Scrive l'entità, la posizione e la rotazione. Utile per prendere le coordinate.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posizione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posizione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posizione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotazione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotazione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotazione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinamico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Statico</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Spingere su e giù</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Ruota Visuale</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scala X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scala Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scala Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Colore Rosso</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Colore Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Colore Blu</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>Disconnesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>Connesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Trasparenza</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Genera Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Genera Pedone</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Genera Veicolo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Genera Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Muovi Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleziona Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copia Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Elimina Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Passa a Rotazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accetta</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Ruota Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Entra/Esci dall' Editore di Mappe</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Rettangolo di Selezione</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPRIETÀ</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS ESTERNA</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>POSIZIONE OGGETTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Ruota Assi</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Cerca</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPALE</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Nuova Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Rimuovi tutti gli oggetti e crea una nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Salva Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Carica Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Carica oggetti da un file e aggiungerli al mondo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Caricata nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>Il nome del file è vuoto.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>Il nome del file è vuoto!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Mappa corrente salvata</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mappa inviata a mod esterna per il salvataggio.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTAGGI</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disabilita</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervallo Auto-Salvataggio</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervallo in minuti per il salvataggio automatico.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Predefinito</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distanza</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distanza oggetti, veicoli e pedoni. Ricarica la mappa per dare effetto ai cambiamenti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Mouse</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilità Movimenti Tastiera</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilità Movimento Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Bottoni Informativi</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Abilita Scorciatoia Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contatore Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Segui Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Convalida oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Questo aggiornerà il database dell'oggetto corrente, eliminando eventuali oggetti non validi. Le  Modifiche avranno effetto al riavvio dello script. Occorreranno un paio di minuti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Ripristina Gruppi di relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Questo imposterà tutti i gruppi di relazione dei pedoni in compagni.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTITA' CORRENTE</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settaggi</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entità correnti</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crea mappa per Mod Esterna</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>Il nome del file è vuoto o non esiste!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Mappa Caricata</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Mappa non caricata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Mappa non salvata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>Non ci sono entità.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>POSIZIONE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>CERCA RISULTATI PER</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MONDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCATORI</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OGGETTI</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEICOLI</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDONI</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato predefinito per l'editore di mappe. Scegli questo se non hai idea. Ciò consente di salvare oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato utilizzato in Simple Trainer mod (objects.ini). Salva solo oggetti.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Codice C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Direttamente in codice C# per generare le tue entità. Salva oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Integro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Scrive l'entità, la posizione e la rotazione. Utile per prendere le coordinate.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posizione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posizione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posizione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotazione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotazione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotazione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinamico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Statico</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Spingere su e giù</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Ruota Visuale</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scala X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scala Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scala Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Colore Rosso</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Colore Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Colore Blu</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>Disconnesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>Connesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Trasparenza</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Genera Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Genera Pedone</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Genera Veicolo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Genera Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Muovi Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleziona Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copia Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Elimina Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Passa a Rotazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accetta</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Ruota Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Entra/Esci dall' Editore di Mappe</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Rettangolo di Selezione</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPRIETÀ</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS ESTERNA</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>POSIZIONE OGGETTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Ruota Assi</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Cerca</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPALE</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Nuova Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Rimuovi tutti gli oggetti e crea una nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Salva Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Carica Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Carica oggetti da un file e aggiungerli al mondo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Caricata nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>Il nome del file è vuoto.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>Il nome del file è vuoto!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Mappa corrente salvata</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mappa inviata a mod esterna per il salvataggio.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTAGGI</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disabilita</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervallo Auto-Salvataggio</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervallo in minuti per il salvataggio automatico.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Predefinito</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distanza</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distanza oggetti, veicoli e pedoni. Ricarica la mappa per dare effetto ai cambiamenti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Mouse</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilità Movimenti Tastiera</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilità Movimento Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Bottoni Informativi</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Abilita Scorciatoia Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contatore Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Segui Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Convalida oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Questo aggiornerà il database dell'oggetto corrente, eliminando eventuali oggetti non validi. Le  Modifiche avranno effetto al riavvio dello script. Occorreranno un paio di minuti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Ripristina Gruppi di relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Questo imposterà tutti i gruppi di relazione dei pedoni in compagni.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTITA' CORRENTE</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settaggi</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entità correnti</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crea mappa per Mod Esterna</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>Il nome del file è vuoto o non esiste!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Mappa Caricata</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Mappa non caricata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Mappa non salvata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>Non ci sono entità.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>POSIZIONE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>CERCA RISULTATI PER</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MONDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCATORI</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OGGETTI</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEICOLI</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDONI</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato predefinito per l'editore di mappe. Scegli questo se non hai idea. Ciò consente di salvare oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato utilizzato in Simple Trainer mod (objects.ini). Salva solo oggetti.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Codice C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Direttamente in codice C# per generare le tue entità. Salva oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Integro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Scrive l'entità, la posizione e la rotazione. Utile per prendere le coordinate.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posizione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posizione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posizione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotazione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotazione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotazione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinamico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Statico</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Spingere su e giù</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Ruota Visuale</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scala X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scala Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scala Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Colore Rosso</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Colore Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Colore Blu</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>Disconnesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>Connesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Trasparenza</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Genera Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Genera Pedone</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Genera Veicolo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Genera Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Muovi Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleziona Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copia Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Elimina Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Passa a Rotazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accetta</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Ruota Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Entra/Esci dall' Editore di Mappe</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Rettangolo di Selezione</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPRIETÀ</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS ESTERNA</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>POSIZIONE OGGETTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Ruota Assi</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Cerca</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPALE</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Nuova Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Rimuovi tutti gli oggetti e crea una nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Salva Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Carica Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Carica oggetti da un file e aggiungerli al mondo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Caricata nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>Il nome del file è vuoto.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>Il nome del file è vuoto!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Mappa corrente salvata</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mappa inviata a mod esterna per il salvataggio.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTAGGI</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disabilita</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervallo Auto-Salvataggio</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervallo in minuti per il salvataggio automatico.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Predefinito</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distanza</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distanza oggetti, veicoli e pedoni. Ricarica la mappa per dare effetto ai cambiamenti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Mouse</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilità Movimenti Tastiera</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilità Movimento Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Bottoni Informativi</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Abilita Scorciatoia Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contatore Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Segui Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Convalida oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Questo aggiornerà il database dell'oggetto corrente, eliminando eventuali oggetti non validi. Le  Modifiche avranno effetto al riavvio dello script. Occorreranno un paio di minuti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Ripristina Gruppi di relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Questo imposterà tutti i gruppi di relazione dei pedoni in compagni.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTITA' CORRENTE</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settaggi</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entità correnti</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crea mappa per Mod Esterna</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>Il nome del file è vuoto o non esiste!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Mappa Caricata</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Mappa non caricata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Mappa non salvata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>Non ci sono entità.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>POSIZIONE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>CERCA RISULTATI PER</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MONDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCATORI</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OGGETTI</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEICOLI</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDONI</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato predefinito per l'editore di mappe. Scegli questo se non hai idea. Ciò consente di salvare oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato utilizzato in Simple Trainer mod (objects.ini). Salva solo oggetti.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Codice C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Direttamente in codice C# per generare le tue entità. Salva oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Integro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Scrive l'entità, la posizione e la rotazione. Utile per prendere le coordinate.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posizione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posizione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posizione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotazione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotazione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotazione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinamico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Statico</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Spingere su e giù</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Ruota Visuale</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scala X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scala Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scala Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Colore Rosso</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Colore Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Colore Blu</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>Disconnesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>Connesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Trasparenza</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Genera Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Genera Pedone</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Genera Veicolo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Genera Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Muovi Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleziona Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copia Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Elimina Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Passa a Rotazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accetta</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Ruota Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Entra/Esci dall' Editore di Mappe</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Rettangolo di Selezione</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPRIETÀ</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS ESTERNA</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>POSIZIONE OGGETTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Ruota Assi</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Cerca</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPALE</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Nuova Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Rimuovi tutti gli oggetti e crea una nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Salva Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Carica Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Carica oggetti da un file e aggiungerli al mondo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Caricata nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>Il nome del file è vuoto.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>Il nome del file è vuoto!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Mappa corrente salvata</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mappa inviata a mod esterna per il salvataggio.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTAGGI</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disabilita</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervallo Auto-Salvataggio</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervallo in minuti per il salvataggio automatico.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Predefinito</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distanza</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distanza oggetti, veicoli e pedoni. Ricarica la mappa per dare effetto ai cambiamenti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Mouse</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilità Movimenti Tastiera</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilità Movimento Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Bottoni Informativi</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Abilita Scorciatoia Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contatore Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Segui Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Convalida oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Questo aggiornerà il database dell'oggetto corrente, eliminando eventuali oggetti non validi. Le  Modifiche avranno effetto al riavvio dello script. Occorreranno un paio di minuti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Ripristina Gruppi di relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Questo imposterà tutti i gruppi di relazione dei pedoni in compagni.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTITA' CORRENTE</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settaggi</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entità correnti</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crea mappa per Mod Esterna</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>Il nome del file è vuoto o non esiste!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Mappa Caricata</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Mappa non caricata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Mappa non salvata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>Non ci sono entità.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>POSIZIONE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>CERCA RISULTATI PER</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MONDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCATORI</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OGGETTI</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEICOLI</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDONI</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato predefinito per l'editore di mappe. Scegli questo se non hai idea. Ciò consente di salvare oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato utilizzato in Simple Trainer mod (objects.ini). Salva solo oggetti.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Codice C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Direttamente in codice C# per generare le tue entità. Salva oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Integro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Scrive l'entità, la posizione e la rotazione. Utile per prendere le coordinate.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posizione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posizione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posizione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotazione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotazione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotazione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinamico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Statico</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Spingere su e giù</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Ruota Visuale</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scala X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scala Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scala Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Colore Rosso</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Colore Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Colore Blu</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>Disconnesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>Connesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Trasparenza</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Genera Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Genera Pedone</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Genera Veicolo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Genera Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Muovi Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleziona Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copia Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Elimina Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Passa a Rotazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accetta</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Ruota Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Entra/Esci dall' Editore di Mappe</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Rettangolo di Selezione</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPRIETÀ</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS ESTERNA</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>POSIZIONE OGGETTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Ruota Assi</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Cerca</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPALE</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Nuova Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Rimuovi tutti gli oggetti e crea una nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Salva Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Carica Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Carica oggetti da un file e aggiungerli al mondo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Caricata nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>Il nome del file è vuoto.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>Il nome del file è vuoto!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Mappa corrente salvata</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mappa inviata a mod esterna per il salvataggio.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTAGGI</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disabilita</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervallo Auto-Salvataggio</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervallo in minuti per il salvataggio automatico.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Predefinito</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distanza</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distanza oggetti, veicoli e pedoni. Ricarica la mappa per dare effetto ai cambiamenti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Mouse</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilità Movimenti Tastiera</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilità Movimento Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Bottoni Informativi</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Abilita Scorciatoia Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contatore Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Segui Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Convalida oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Questo aggiornerà il database dell'oggetto corrente, eliminando eventuali oggetti non validi. Le  Modifiche avranno effetto al riavvio dello script. Occorreranno un paio di minuti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Ripristina Gruppi di relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Questo imposterà tutti i gruppi di relazione dei pedoni in compagni.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTITA' CORRENTE</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settaggi</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entità correnti</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crea mappa per Mod Esterna</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>Il nome del file è vuoto o non esiste!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Mappa Caricata</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Mappa non caricata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Mappa non salvata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>Non ci sono entità.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>POSIZIONE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>CERCA RISULTATI PER</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MONDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCATORI</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OGGETTI</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEICOLI</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDONI</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato predefinito per l'editore di mappe. Scegli questo se non hai idea. Ciò consente di salvare oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato utilizzato in Simple Trainer mod (objects.ini). Salva solo oggetti.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Codice C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Direttamente in codice C# per generare le tue entità. Salva oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Integro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Scrive l'entità, la posizione e la rotazione. Utile per prendere le coordinate.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posizione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posizione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posizione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotazione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotazione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotazione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinamico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Statico</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Spingere su e giù</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Ruota Visuale</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scala X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scala Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scala Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Colore Rosso</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Colore Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Colore Blu</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>Disconnesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>Connesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Trasparenza</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Genera Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Genera Pedone</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Genera Veicolo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Genera Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Muovi Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleziona Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copia Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Elimina Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Passa a Rotazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accetta</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Ruota Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Entra/Esci dall' Editore di Mappe</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Rettangolo di Selezione</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPRIETÀ</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS ESTERNA</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>POSIZIONE OGGETTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Ruota Assi</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Cerca</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPALE</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Nuova Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Rimuovi tutti gli oggetti e crea una nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Salva Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Carica Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Carica oggetti da un file e aggiungerli al mondo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Caricata nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>Il nome del file è vuoto.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>Il nome del file è vuoto!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Mappa corrente salvata</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mappa inviata a mod esterna per il salvataggio.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTAGGI</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disabilita</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervallo Auto-Salvataggio</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervallo in minuti per il salvataggio automatico.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Predefinito</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distanza</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distanza oggetti, veicoli e pedoni. Ricarica la mappa per dare effetto ai cambiamenti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Mouse</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilità Movimenti Tastiera</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilità Movimento Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Bottoni Informativi</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Abilita Scorciatoia Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contatore Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Segui Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Convalida oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Questo aggiornerà il database dell'oggetto corrente, eliminando eventuali oggetti non validi. Le  Modifiche avranno effetto al riavvio dello script. Occorreranno un paio di minuti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Ripristina Gruppi di relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Questo imposterà tutti i gruppi di relazione dei pedoni in compagni.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTITA' CORRENTE</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settaggi</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entità correnti</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crea mappa per Mod Esterna</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>Il nome del file è vuoto o non esiste!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Mappa Caricata</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Mappa non caricata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Mappa non salvata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>Non ci sono entità.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>POSIZIONE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>CERCA RISULTATI PER</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MONDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCATORI</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OGGETTI</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEICOLI</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDONI</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato predefinito per l'editore di mappe. Scegli questo se non hai idea. Ciò consente di salvare oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato utilizzato in Simple Trainer mod (objects.ini). Salva solo oggetti.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Codice C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Direttamente in codice C# per generare le tue entità. Salva oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Integro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Scrive l'entità, la posizione e la rotazione. Utile per prendere le coordinate.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posizione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posizione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posizione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotazione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotazione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotazione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinamico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Statico</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Spingere su e giù</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Ruota Visuale</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scala X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scala Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scala Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Colore Rosso</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Colore Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Colore Blu</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>Disconnesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>Connesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Trasparenza</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Genera Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Genera Pedone</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Genera Veicolo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Genera Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Muovi Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleziona Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copia Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Elimina Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Passa a Rotazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accetta</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Ruota Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Entra/Esci dall' Editore di Mappe</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Rettangolo di Selezione</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPRIETÀ</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS ESTERNA</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>POSIZIONE OGGETTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Ruota Assi</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Cerca</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPALE</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Nuova Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Rimuovi tutti gli oggetti e crea una nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Salva Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Carica Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Carica oggetti da un file e aggiungerli al mondo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Caricata nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>Il nome del file è vuoto.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>Il nome del file è vuoto!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Mappa corrente salvata</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mappa inviata a mod esterna per il salvataggio.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTAGGI</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disabilita</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervallo Auto-Salvataggio</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervallo in minuti per il salvataggio automatico.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Predefinito</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distanza</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distanza oggetti, veicoli e pedoni. Ricarica la mappa per dare effetto ai cambiamenti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Mouse</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilità Movimenti Tastiera</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilità Movimento Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Bottoni Informativi</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Abilita Scorciatoia Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contatore Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Segui Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Convalida oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Questo aggiornerà il database dell'oggetto corrente, eliminando eventuali oggetti non validi. Le  Modifiche avranno effetto al riavvio dello script. Occorreranno un paio di minuti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Ripristina Gruppi di relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Questo imposterà tutti i gruppi di relazione dei pedoni in compagni.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTITA' CORRENTE</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settaggi</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entità correnti</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crea mappa per Mod Esterna</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>Il nome del file è vuoto o non esiste!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Mappa Caricata</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Mappa non caricata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Mappa non salvata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>Non ci sono entità.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>POSIZIONE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>CERCA RISULTATI PER</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MONDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCATORI</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OGGETTI</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEICOLI</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDONI</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato predefinito per l'editore di mappe. Scegli questo se non hai idea. Ciò consente di salvare oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato utilizzato in Simple Trainer mod (objects.ini). Salva solo oggetti.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Codice C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Direttamente in codice C# per generare le tue entità. Salva oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Integro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Scrive l'entità, la posizione e la rotazione. Utile per prendere le coordinate.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posizione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posizione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posizione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotazione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotazione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotazione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinamico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Statico</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Spingere su e giù</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Ruota Visuale</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scala X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scala Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scala Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Colore Rosso</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Colore Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Colore Blu</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>Disconnesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>Connesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Trasparenza</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Genera Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Genera Pedone</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Genera Veicolo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Genera Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Muovi Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleziona Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copia Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Elimina Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Passa a Rotazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accetta</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Ruota Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Entra/Esci dall' Editore di Mappe</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Rettangolo di Selezione</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPRIETÀ</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS ESTERNA</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>POSIZIONE OGGETTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Ruota Assi</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Cerca</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPALE</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Nuova Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Rimuovi tutti gli oggetti e crea una nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Salva Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Carica Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Carica oggetti da un file e aggiungerli al mondo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Caricata nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>Il nome del file è vuoto.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>Il nome del file è vuoto!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Mappa corrente salvata</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mappa inviata a mod esterna per il salvataggio.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTAGGI</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disabilita</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervallo Auto-Salvataggio</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervallo in minuti per il salvataggio automatico.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Predefinito</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distanza</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distanza oggetti, veicoli e pedoni. Ricarica la mappa per dare effetto ai cambiamenti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Mouse</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilità Movimenti Tastiera</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilità Movimento Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Bottoni Informativi</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Abilita Scorciatoia Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contatore Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Segui Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Convalida oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Questo aggiornerà il database dell'oggetto corrente, eliminando eventuali oggetti non validi. Le  Modifiche avranno effetto al riavvio dello script. Occorreranno un paio di minuti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Ripristina Gruppi di relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Questo imposterà tutti i gruppi di relazione dei pedoni in compagni.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTITA' CORRENTE</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settaggi</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entità correnti</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crea mappa per Mod Esterna</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>Il nome del file è vuoto o non esiste!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Mappa Caricata</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Mappa non caricata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Mappa non salvata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>Non ci sono entità.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>POSIZIONE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>CERCA RISULTATI PER</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MONDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCATORI</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OGGETTI</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEICOLI</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDONI</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato predefinito per l'editore di mappe. Scegli questo se non hai idea. Ciò consente di salvare oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato utilizzato in Simple Trainer mod (objects.ini). Salva solo oggetti.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Codice C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Direttamente in codice C# per generare le tue entità. Salva oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Integro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Scrive l'entità, la posizione e la rotazione. Utile per prendere le coordinate.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posizione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posizione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posizione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotazione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotazione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotazione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinamico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Statico</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Spingere su e giù</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Ruota Visuale</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scala X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scala Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scala Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Colore Rosso</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Colore Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Colore Blu</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>Disconnesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>Connesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Trasparenza</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Genera Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Genera Pedone</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Genera Veicolo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Genera Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Muovi Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleziona Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copia Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Elimina Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Passa a Rotazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accetta</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Ruota Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Entra/Esci dall' Editore di Mappe</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Rettangolo di Selezione</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPRIETÀ</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS ESTERNA</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>POSIZIONE OGGETTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Ruota Assi</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Cerca</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPALE</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Nuova Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Rimuovi tutti gli oggetti e crea una nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Salva Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Carica Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Carica oggetti da un file e aggiungerli al mondo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Caricata nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>Il nome del file è vuoto.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>Il nome del file è vuoto!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Mappa corrente salvata</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mappa inviata a mod esterna per il salvataggio.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTAGGI</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disabilita</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervallo Auto-Salvataggio</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervallo in minuti per il salvataggio automatico.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Predefinito</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distanza</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distanza oggetti, veicoli e pedoni. Ricarica la mappa per dare effetto ai cambiamenti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Mouse</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilità Movimenti Tastiera</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilità Movimento Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Bottoni Informativi</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Abilita Scorciatoia Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contatore Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Segui Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Convalida oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Questo aggiornerà il database dell'oggetto corrente, eliminando eventuali oggetti non validi. Le  Modifiche avranno effetto al riavvio dello script. Occorreranno un paio di minuti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Ripristina Gruppi di relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Questo imposterà tutti i gruppi di relazione dei pedoni in compagni.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTITA' CORRENTE</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settaggi</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entità correnti</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crea mappa per Mod Esterna</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>Il nome del file è vuoto o non esiste!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Mappa Caricata</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Mappa non caricata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Mappa non salvata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>Non ci sono entità.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>POSIZIONE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>CERCA RISULTATI PER</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MONDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCATORI</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OGGETTI</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEICOLI</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDONI</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato predefinito per l'editore di mappe. Scegli questo se non hai idea. Ciò consente di salvare oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato utilizzato in Simple Trainer mod (objects.ini). Salva solo oggetti.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Codice C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Direttamente in codice C# per generare le tue entità. Salva oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Integro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Scrive l'entità, la posizione e la rotazione. Utile per prendere le coordinate.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posizione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posizione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posizione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotazione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotazione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotazione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinamico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Statico</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Spingere su e giù</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Ruota Visuale</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scala X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scala Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scala Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Colore Rosso</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Colore Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Colore Blu</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>Disconnesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>Connesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Trasparenza</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Genera Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Genera Pedone</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Genera Veicolo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Genera Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Muovi Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleziona Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copia Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Elimina Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Passa a Rotazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accetta</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Ruota Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Entra/Esci dall' Editore di Mappe</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Rettangolo di Selezione</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPRIETÀ</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS ESTERNA</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>POSIZIONE OGGETTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Ruota Assi</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Cerca</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPALE</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Nuova Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Rimuovi tutti gli oggetti e crea una nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Salva Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Carica Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Carica oggetti da un file e aggiungerli al mondo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Caricata nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>Il nome del file è vuoto.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>Il nome del file è vuoto!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Mappa corrente salvata</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mappa inviata a mod esterna per il salvataggio.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTAGGI</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disabilita</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervallo Auto-Salvataggio</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervallo in minuti per il salvataggio automatico.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Predefinito</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distanza</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distanza oggetti, veicoli e pedoni. Ricarica la mappa per dare effetto ai cambiamenti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Mouse</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilità Movimenti Tastiera</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilità Movimento Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Bottoni Informativi</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Abilita Scorciatoia Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contatore Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Segui Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Convalida oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Questo aggiornerà il database dell'oggetto corrente, eliminando eventuali oggetti non validi. Le  Modifiche avranno effetto al riavvio dello script. Occorreranno un paio di minuti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Ripristina Gruppi di relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Questo imposterà tutti i gruppi di relazione dei pedoni in compagni.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTITA' CORRENTE</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settaggi</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entità correnti</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crea mappa per Mod Esterna</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>Il nome del file è vuoto o non esiste!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Mappa Caricata</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Mappa non caricata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Mappa non salvata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>Non ci sono entità.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>POSIZIONE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>CERCA RISULTATI PER</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MONDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCATORI</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OGGETTI</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEICOLI</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDONI</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato predefinito per l'editore di mappe. Scegli questo se non hai idea. Ciò consente di salvare oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato utilizzato in Simple Trainer mod (objects.ini). Salva solo oggetti.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Codice C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Direttamente in codice C# per generare le tue entità. Salva oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Integro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Scrive l'entità, la posizione e la rotazione. Utile per prendere le coordinate.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posizione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posizione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posizione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotazione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotazione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotazione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinamico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Statico</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Spingere su e giù</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Ruota Visuale</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scala X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scala Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scala Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Colore Rosso</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Colore Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Colore Blu</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>Disconnesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>Connesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Trasparenza</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Genera Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Genera Pedone</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Genera Veicolo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Genera Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Muovi Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleziona Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copia Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Elimina Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Passa a Rotazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accetta</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Ruota Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Entra/Esci dall' Editore di Mappe</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Rettangolo di Selezione</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPRIETÀ</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS ESTERNA</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>POSIZIONE OGGETTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Ruota Assi</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Cerca</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPALE</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Nuova Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Rimuovi tutti gli oggetti e crea una nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Salva Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Carica Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Carica oggetti da un file e aggiungerli al mondo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Caricata nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>Il nome del file è vuoto.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>Il nome del file è vuoto!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Mappa corrente salvata</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mappa inviata a mod esterna per il salvataggio.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTAGGI</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disabilita</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervallo Auto-Salvataggio</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervallo in minuti per il salvataggio automatico.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Predefinito</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distanza</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distanza oggetti, veicoli e pedoni. Ricarica la mappa per dare effetto ai cambiamenti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Mouse</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilità Movimenti Tastiera</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilità Movimento Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Bottoni Informativi</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Abilita Scorciatoia Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contatore Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Segui Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Convalida oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Questo aggiornerà il database dell'oggetto corrente, eliminando eventuali oggetti non validi. Le  Modifiche avranno effetto al riavvio dello script. Occorreranno un paio di minuti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Ripristina Gruppi di relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Questo imposterà tutti i gruppi di relazione dei pedoni in compagni.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTITA' CORRENTE</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settaggi</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entità correnti</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crea mappa per Mod Esterna</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>Il nome del file è vuoto o non esiste!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Mappa Caricata</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Mappa non caricata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Mappa non salvata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>Non ci sono entità.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>POSIZIONE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>CERCA RISULTATI PER</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MONDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCATORI</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OGGETTI</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEICOLI</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDONI</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato predefinito per l'editore di mappe. Scegli questo se non hai idea. Ciò consente di salvare oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato utilizzato in Simple Trainer mod (objects.ini). Salva solo oggetti.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Codice C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Direttamente in codice C# per generare le tue entità. Salva oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Integro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Scrive l'entità, la posizione e la rotazione. Utile per prendere le coordinate.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posizione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posizione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posizione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotazione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotazione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotazione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinamico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Statico</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Spingere su e giù</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Ruota Visuale</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scala X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scala Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scala Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Colore Rosso</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Colore Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Colore Blu</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>Disconnesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>Connesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Trasparenza</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Genera Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Genera Pedone</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Genera Veicolo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Genera Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Muovi Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleziona Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copia Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Elimina Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Passa a Rotazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accetta</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Ruota Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Entra/Esci dall' Editore di Mappe</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Rettangolo di Selezione</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPRIETÀ</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS ESTERNA</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>POSIZIONE OGGETTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Ruota Assi</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Cerca</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPALE</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Nuova Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Rimuovi tutti gli oggetti e crea una nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Salva Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Carica Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Carica oggetti da un file e aggiungerli al mondo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Caricata nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>Il nome del file è vuoto.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>Il nome del file è vuoto!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Mappa corrente salvata</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mappa inviata a mod esterna per il salvataggio.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTAGGI</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disabilita</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervallo Auto-Salvataggio</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervallo in minuti per il salvataggio automatico.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Predefinito</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distanza</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distanza oggetti, veicoli e pedoni. Ricarica la mappa per dare effetto ai cambiamenti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Mouse</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilità Movimenti Tastiera</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilità Movimento Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Bottoni Informativi</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Abilita Scorciatoia Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contatore Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Segui Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Convalida oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Questo aggiornerà il database dell'oggetto corrente, eliminando eventuali oggetti non validi. Le  Modifiche avranno effetto al riavvio dello script. Occorreranno un paio di minuti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Ripristina Gruppi di relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Questo imposterà tutti i gruppi di relazione dei pedoni in compagni.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTITA' CORRENTE</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settaggi</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entità correnti</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crea mappa per Mod Esterna</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>Il nome del file è vuoto o non esiste!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Mappa Caricata</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Mappa non caricata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Mappa non salvata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>Non ci sono entità.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>POSIZIONE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>CERCA RISULTATI PER</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MONDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCATORI</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OGGETTI</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEICOLI</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDONI</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato predefinito per l'editore di mappe. Scegli questo se non hai idea. Ciò consente di salvare oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato utilizzato in Simple Trainer mod (objects.ini). Salva solo oggetti.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Codice C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Direttamente in codice C# per generare le tue entità. Salva oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Integro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Scrive l'entità, la posizione e la rotazione. Utile per prendere le coordinate.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posizione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posizione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posizione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotazione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotazione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotazione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinamico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Statico</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Spingere su e giù</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Ruota Visuale</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scala X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scala Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scala Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Colore Rosso</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Colore Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Colore Blu</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>Disconnesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>Connesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Trasparenza</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Genera Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Genera Pedone</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Genera Veicolo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Genera Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Muovi Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleziona Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copia Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Elimina Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Passa a Rotazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accetta</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Ruota Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Entra/Esci dall' Editore di Mappe</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Rettangolo di Selezione</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPRIETÀ</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS ESTERNA</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>POSIZIONE OGGETTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Ruota Assi</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Cerca</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPALE</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Nuova Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Rimuovi tutti gli oggetti e crea una nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Salva Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Carica Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Carica oggetti da un file e aggiungerli al mondo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Caricata nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>Il nome del file è vuoto.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>Il nome del file è vuoto!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Mappa corrente salvata</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mappa inviata a mod esterna per il salvataggio.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTAGGI</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disabilita</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervallo Auto-Salvataggio</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervallo in minuti per il salvataggio automatico.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Predefinito</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distanza</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distanza oggetti, veicoli e pedoni. Ricarica la mappa per dare effetto ai cambiamenti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Mouse</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilità Movimenti Tastiera</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilità Movimento Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Bottoni Informativi</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Abilita Scorciatoia Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contatore Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Segui Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Convalida oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Questo aggiornerà il database dell'oggetto corrente, eliminando eventuali oggetti non validi. Le  Modifiche avranno effetto al riavvio dello script. Occorreranno un paio di minuti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Ripristina Gruppi di relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Questo imposterà tutti i gruppi di relazione dei pedoni in compagni.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTITA' CORRENTE</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settaggi</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entità correnti</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crea mappa per Mod Esterna</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>Il nome del file è vuoto o non esiste!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Mappa Caricata</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Mappa non caricata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Mappa non salvata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>Non ci sono entità.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>POSIZIONE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>CERCA RISULTATI PER</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MONDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCATORI</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OGGETTI</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEICOLI</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDONI</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato predefinito per l'editore di mappe. Scegli questo se non hai idea. Ciò consente di salvare oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato utilizzato in Simple Trainer mod (objects.ini). Salva solo oggetti.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Codice C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Direttamente in codice C# per generare le tue entità. Salva oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Integro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Scrive l'entità, la posizione e la rotazione. Utile per prendere le coordinate.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posizione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posizione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posizione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotazione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotazione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotazione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinamico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Statico</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Spingere su e giù</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Ruota Visuale</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scala X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scala Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scala Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Colore Rosso</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Colore Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Colore Blu</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>Disconnesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>Connesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Trasparenza</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Genera Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Genera Pedone</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Genera Veicolo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Genera Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Muovi Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleziona Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copia Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Elimina Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Passa a Rotazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accetta</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Ruota Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Entra/Esci dall' Editore di Mappe</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Rettangolo di Selezione</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPRIETÀ</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS ESTERNA</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>POSIZIONE OGGETTO</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Ruota Assi</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Cerca</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MENU PRINCIPALE</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>Nuova Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Rimuovi tutti gli oggetti e crea una nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Salva Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Carica Mappa</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Carica oggetti da un file e aggiungerli al mondo.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Caricata nuova mappa.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>Il nome del file è vuoto.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>Il nome del file è vuoto!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Mappa corrente salvata</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Salva tutti gli oggetti in un file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Mappa inviata a mod esterna per il salvataggio.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTAGGI</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disabilita</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Intervallo Auto-Salvataggio</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Intervallo in minuti per il salvataggio automatico.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Predefinito</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Distanza</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELEZIONA FORMATO</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Distanza oggetti, veicoli e pedoni. Ricarica la mappa per dare effetto ai cambiamenti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Mouse</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Sensibilità Visuale Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Sensibilità Movimenti Tastiera</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Sensibilità Movimento Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Bottoni Informativi</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Abilita Scorciatoia Gamepad</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Contatore Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Segui Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Convalida oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>Questo aggiornerà il database dell'oggetto corrente, eliminando eventuali oggetti non validi. Le  Modifiche avranno effetto al riavvio dello script. Occorreranno un paio di minuti.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Ripristina Gruppi di relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>Questo imposterà tutti i gruppi di relazione dei pedoni in compagni.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>ENTITA' CORRENTE</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settaggi</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Entità correnti</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Crea mappa per Mod Esterna</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>Il nome del file è vuoto o non esiste!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Mappa Caricata</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Mappa non caricata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Mappa non salvata, vedere errore in basso.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>Non ci sono entità.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>POSIZIONE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>CERCA RISULTATI PER</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>MONDO</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARCATORI</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>OGGETTI</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEICOLI</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDONI</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Formato predefinito per l'editore di mappe. Scegli questo se non hai idea. Ciò consente di salvare oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Formato utilizzato in Simple Trainer mod (objects.ini). Salva solo oggetti.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>Codice C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Direttamente in codice C# per generare le tue entità. Salva oggetti, veicoli e pedoni.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Integro</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Scrive l'entità, la posizione e la rotazione. Utile per prendere le coordinate.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Posizione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Posizione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Posizione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotazione X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotazione Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotazione Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dinamico</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Statico</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Arma</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Sirena</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Spingere su e giù</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Ruota Visuale</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Tipo</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scala X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scala Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scala Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Colore Rosso</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Colore Verde</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Colore Blu</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>Disconnesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>Connesso correttamente.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Trasparenza</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Genera Oggetto</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Genera Pedone</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Genera Veicolo</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Genera Marcatore</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Muovi Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Seleziona Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copia Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Elimina Entità</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Passa a Rotazione</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accetta</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Ruota Entità</Translation>
    </StringPair>
  </Translations>
</TranslationRoot>