<?xml version="1.0"?>
<TranslationRoot xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  <Language>Chinese</Language>
  <Translator>Forza S</Translator>
  <Translations>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>戶外/日誌編輯器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>邊界框</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>性能</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS外部</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>放置对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>轴的变化</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>放大</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>谋</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>主菜单</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>新地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>删除所有实体，并创建一个新的地图。</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>保存地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>加载地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>从文件加载对象并将其添加到世界各地。</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>新的地图加载。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>文件名是空的。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>文件名是空的！</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>该地图被保存为</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>发送至外部MOD地图被救出。</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>关闭</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>自动保存时间间隔</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>时间间隔自动之间分钟的扑救。</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>默认值</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>物体的距离</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>距离，其中该实体是可见的。重新对地图应用更改。</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>鼠标相机感光度</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>灵敏度控制摄像头</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>运动灵敏度（键盘）</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>运动灵敏度（控制）</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>按钮说明</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>允许使用控制</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>实体专柜</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>按照对象的相机</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>验证对象数据库</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>这个升级的数据库对象，删除所有无效的。这些变化将发生，当您重新启动国防部。这可能需要几分钟的时间来更新。</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>重置关系组资产</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>这重置所有相关团体资产的PED。</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>创建地图的外部调</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>这个名字是空或文件不存在！</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>出生地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>无法加载地图，请参阅下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>错误保存地图，看到下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>有实体。</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>地点</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>翻查结果</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>天地</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>物体</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>人民</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>标准的地图编辑器的格式。选择它，如果你不知道。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>格式的MOD简单的训练器（objects.ini）使用。仅保存对象。</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>代码 C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>直接在C＃代码保存到创建自己的实体。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>纯洁</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>写的实体的所有信息。有用得到的坐标。</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>位置X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>位置Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Z位置</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>旋转X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>轴旋转Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>旋转Z轴</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>活跃</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>自由行动</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>关联</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>支招</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>蜂鸣器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>上下移动</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>总是前</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>类型</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>缩放X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Y比例</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>规模ž</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>红色</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>颜色绿</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>颜色蓝色</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>它已被断开。</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>它是连接。</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>透明度</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>创建对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>创建人</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>创建车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>创建书签</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>移动实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>选择实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>复制实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>消除实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>改变旋转</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>收</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>旋转实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>戶外/日誌編輯器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>邊界框</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>性能</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS外部</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>放置对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>轴的变化</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>放大</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>谋</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>主菜单</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>新地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>删除所有实体，并创建一个新的地图。</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>保存地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>加载地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>从文件加载对象并将其添加到世界各地。</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>新的地图加载。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>文件名是空的。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>文件名是空的！</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>该地图被保存为</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>发送至外部MOD地图被救出。</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>关闭</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>自动保存时间间隔</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>时间间隔自动之间分钟的扑救。</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>默认值</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>物体的距离</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>距离，其中该实体是可见的。重新对地图应用更改。</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>鼠标相机感光度</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>灵敏度控制摄像头</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>运动灵敏度（键盘）</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>运动灵敏度（控制）</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>按钮说明</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>允许使用控制</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>实体专柜</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>按照对象的相机</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>验证对象数据库</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>这个升级的数据库对象，删除所有无效的。这些变化将发生，当您重新启动国防部。这可能需要几分钟的时间来更新。</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>重置关系组资产</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>这重置所有相关团体资产的PED。</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>创建地图的外部调</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>这个名字是空或文件不存在！</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>出生地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>无法加载地图，请参阅下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>错误保存地图，看到下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>有实体。</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>地点</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>翻查结果</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>天地</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>物体</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>人民</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>标准的地图编辑器的格式。选择它，如果你不知道。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>格式的MOD简单的训练器（objects.ini）使用。仅保存对象。</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>代码 C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>直接在C＃代码保存到创建自己的实体。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>纯洁</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>写的实体的所有信息。有用得到的坐标。</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>位置X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>位置Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Z位置</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>旋转X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>轴旋转Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>旋转Z轴</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>活跃</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>自由行动</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>关联</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>支招</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>蜂鸣器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>上下移动</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>总是前</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>类型</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>缩放X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Y比例</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>规模ž</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>红色</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>颜色绿</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>颜色蓝色</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>它已被断开。</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>它是连接。</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>透明度</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>创建对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>创建人</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>创建车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>创建书签</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>移动实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>选择实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>复制实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>消除实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>改变旋转</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>收</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>旋转实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>戶外/日誌編輯器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>邊界框</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>性能</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS外部</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>放置对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>轴的变化</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>放大</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>谋</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>主菜单</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>新地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>删除所有实体，并创建一个新的地图。</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>保存地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>加载地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>从文件加载对象并将其添加到世界各地。</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>新的地图加载。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>文件名是空的。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>文件名是空的！</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>该地图被保存为</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>发送至外部MOD地图被救出。</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>关闭</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>自动保存时间间隔</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>时间间隔自动之间分钟的扑救。</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>默认值</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>物体的距离</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>距离，其中该实体是可见的。重新对地图应用更改。</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>鼠标相机感光度</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>灵敏度控制摄像头</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>运动灵敏度（键盘）</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>运动灵敏度（控制）</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>按钮说明</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>允许使用控制</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>实体专柜</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>按照对象的相机</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>验证对象数据库</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>这个升级的数据库对象，删除所有无效的。这些变化将发生，当您重新启动国防部。这可能需要几分钟的时间来更新。</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>重置关系组资产</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>这重置所有相关团体资产的PED。</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>创建地图的外部调</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>这个名字是空或文件不存在！</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>出生地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>无法加载地图，请参阅下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>错误保存地图，看到下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>有实体。</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>地点</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>翻查结果</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>天地</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>物体</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>人民</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>标准的地图编辑器的格式。选择它，如果你不知道。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>格式的MOD简单的训练器（objects.ini）使用。仅保存对象。</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>代码 C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>直接在C＃代码保存到创建自己的实体。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>纯洁</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>写的实体的所有信息。有用得到的坐标。</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>位置X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>位置Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Z位置</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>旋转X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>轴旋转Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>旋转Z轴</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>活跃</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>自由行动</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>关联</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>支招</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>蜂鸣器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>上下移动</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>总是前</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>类型</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>缩放X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Y比例</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>规模ž</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>红色</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>颜色绿</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>颜色蓝色</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>它已被断开。</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>它是连接。</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>透明度</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>创建对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>创建人</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>创建车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>创建书签</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>移动实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>选择实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>复制实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>消除实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>改变旋转</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>收</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>旋转实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>戶外/日誌編輯器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>邊界框</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>性能</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS外部</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>放置对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>轴的变化</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>放大</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>谋</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>主菜单</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>新地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>删除所有实体，并创建一个新的地图。</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>保存地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>加载地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>从文件加载对象并将其添加到世界各地。</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>新的地图加载。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>文件名是空的。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>文件名是空的！</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>该地图被保存为</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>发送至外部MOD地图被救出。</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>关闭</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>自动保存时间间隔</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>时间间隔自动之间分钟的扑救。</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>默认值</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>物体的距离</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>距离，其中该实体是可见的。重新对地图应用更改。</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>鼠标相机感光度</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>灵敏度控制摄像头</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>运动灵敏度（键盘）</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>运动灵敏度（控制）</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>按钮说明</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>允许使用控制</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>实体专柜</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>按照对象的相机</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>验证对象数据库</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>这个升级的数据库对象，删除所有无效的。这些变化将发生，当您重新启动国防部。这可能需要几分钟的时间来更新。</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>重置关系组资产</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>这重置所有相关团体资产的PED。</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>创建地图的外部调</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>这个名字是空或文件不存在！</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>出生地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>无法加载地图，请参阅下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>错误保存地图，看到下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>有实体。</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>地点</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>翻查结果</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>天地</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>物体</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>人民</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>标准的地图编辑器的格式。选择它，如果你不知道。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>格式的MOD简单的训练器（objects.ini）使用。仅保存对象。</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>代码 C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>直接在C＃代码保存到创建自己的实体。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>纯洁</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>写的实体的所有信息。有用得到的坐标。</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>位置X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>位置Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Z位置</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>旋转X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>轴旋转Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>旋转Z轴</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>活跃</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>自由行动</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>关联</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>支招</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>蜂鸣器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>上下移动</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>总是前</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>类型</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>缩放X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Y比例</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>规模ž</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>红色</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>颜色绿</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>颜色蓝色</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>它已被断开。</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>它是连接。</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>透明度</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>创建对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>创建人</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>创建车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>创建书签</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>移动实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>选择实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>复制实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>消除实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>改变旋转</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>收</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>旋转实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>戶外/日誌編輯器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>邊界框</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>性能</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS外部</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>放置对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>轴的变化</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>放大</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>谋</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>主菜单</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>新地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>删除所有实体，并创建一个新的地图。</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>保存地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>加载地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>从文件加载对象并将其添加到世界各地。</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>新的地图加载。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>文件名是空的。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>文件名是空的！</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>该地图被保存为</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>发送至外部MOD地图被救出。</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>关闭</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>自动保存时间间隔</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>时间间隔自动之间分钟的扑救。</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>默认值</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>物体的距离</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>距离，其中该实体是可见的。重新对地图应用更改。</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>鼠标相机感光度</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>灵敏度控制摄像头</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>运动灵敏度（键盘）</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>运动灵敏度（控制）</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>按钮说明</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>允许使用控制</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>实体专柜</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>按照对象的相机</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>验证对象数据库</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>这个升级的数据库对象，删除所有无效的。这些变化将发生，当您重新启动国防部。这可能需要几分钟的时间来更新。</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>重置关系组资产</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>这重置所有相关团体资产的PED。</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>创建地图的外部调</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>这个名字是空或文件不存在！</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>出生地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>无法加载地图，请参阅下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>错误保存地图，看到下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>有实体。</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>地点</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>翻查结果</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>天地</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>物体</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>人民</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>标准的地图编辑器的格式。选择它，如果你不知道。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>格式的MOD简单的训练器（objects.ini）使用。仅保存对象。</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>代码 C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>直接在C＃代码保存到创建自己的实体。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>纯洁</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>写的实体的所有信息。有用得到的坐标。</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>位置X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>位置Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Z位置</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>旋转X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>轴旋转Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>旋转Z轴</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>活跃</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>自由行动</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>关联</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>支招</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>蜂鸣器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>上下移动</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>总是前</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>类型</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>缩放X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Y比例</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>规模ž</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>红色</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>颜色绿</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>颜色蓝色</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>它已被断开。</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>它是连接。</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>透明度</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>创建对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>创建人</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>创建车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>创建书签</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>移动实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>选择实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>复制实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>消除实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>改变旋转</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>收</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>旋转实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>戶外/日誌編輯器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>邊界框</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>性能</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS外部</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>放置对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>轴的变化</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>放大</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>谋</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>主菜单</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>新地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>删除所有实体，并创建一个新的地图。</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>保存地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>加载地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>从文件加载对象并将其添加到世界各地。</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>新的地图加载。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>文件名是空的。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>文件名是空的！</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>该地图被保存为</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>发送至外部MOD地图被救出。</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>关闭</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>自动保存时间间隔</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>时间间隔自动之间分钟的扑救。</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>默认值</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>物体的距离</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>距离，其中该实体是可见的。重新对地图应用更改。</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>鼠标相机感光度</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>灵敏度控制摄像头</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>运动灵敏度（键盘）</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>运动灵敏度（控制）</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>按钮说明</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>允许使用控制</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>实体专柜</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>按照对象的相机</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>验证对象数据库</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>这个升级的数据库对象，删除所有无效的。这些变化将发生，当您重新启动国防部。这可能需要几分钟的时间来更新。</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>重置关系组资产</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>这重置所有相关团体资产的PED。</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>创建地图的外部调</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>这个名字是空或文件不存在！</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>出生地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>无法加载地图，请参阅下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>错误保存地图，看到下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>有实体。</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>地点</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>翻查结果</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>天地</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>物体</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>人民</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>标准的地图编辑器的格式。选择它，如果你不知道。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>格式的MOD简单的训练器（objects.ini）使用。仅保存对象。</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>代码 C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>直接在C＃代码保存到创建自己的实体。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>纯洁</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>写的实体的所有信息。有用得到的坐标。</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>位置X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>位置Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Z位置</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>旋转X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>轴旋转Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>旋转Z轴</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>活跃</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>自由行动</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>关联</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>支招</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>蜂鸣器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>上下移动</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>总是前</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>类型</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>缩放X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Y比例</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>规模ž</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>红色</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>颜色绿</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>颜色蓝色</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>它已被断开。</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>它是连接。</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>透明度</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>创建对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>创建人</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>创建车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>创建书签</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>移动实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>选择实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>复制实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>消除实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>改变旋转</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>收</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>旋转实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>戶外/日誌編輯器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>邊界框</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>性能</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS外部</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>放置对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>轴的变化</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>放大</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>谋</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>主菜单</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>新地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>删除所有实体，并创建一个新的地图。</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>保存地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>加载地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>从文件加载对象并将其添加到世界各地。</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>新的地图加载。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>文件名是空的。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>文件名是空的！</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>该地图被保存为</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>发送至外部MOD地图被救出。</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>关闭</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>自动保存时间间隔</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>时间间隔自动之间分钟的扑救。</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>默认值</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>物体的距离</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>距离，其中该实体是可见的。重新对地图应用更改。</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>鼠标相机感光度</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>灵敏度控制摄像头</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>运动灵敏度（键盘）</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>运动灵敏度（控制）</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>按钮说明</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>允许使用控制</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>实体专柜</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>按照对象的相机</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>验证对象数据库</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>这个升级的数据库对象，删除所有无效的。这些变化将发生，当您重新启动国防部。这可能需要几分钟的时间来更新。</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>重置关系组资产</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>这重置所有相关团体资产的PED。</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>创建地图的外部调</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>这个名字是空或文件不存在！</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>出生地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>无法加载地图，请参阅下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>错误保存地图，看到下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>有实体。</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>地点</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>翻查结果</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>天地</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>物体</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>人民</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>标准的地图编辑器的格式。选择它，如果你不知道。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>格式的MOD简单的训练器（objects.ini）使用。仅保存对象。</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>代码 C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>直接在C＃代码保存到创建自己的实体。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>纯洁</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>写的实体的所有信息。有用得到的坐标。</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>位置X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>位置Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Z位置</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>旋转X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>轴旋转Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>旋转Z轴</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>活跃</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>自由行动</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>关联</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>支招</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>蜂鸣器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>上下移动</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>总是前</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>类型</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>缩放X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Y比例</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>规模ž</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>红色</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>颜色绿</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>颜色蓝色</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>它已被断开。</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>它是连接。</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>透明度</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>创建对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>创建人</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>创建车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>创建书签</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>移动实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>选择实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>复制实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>消除实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>改变旋转</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>收</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>旋转实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>戶外/日誌編輯器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>邊界框</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>性能</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS外部</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>放置对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>轴的变化</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>放大</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>谋</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>主菜单</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>新地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>删除所有实体，并创建一个新的地图。</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>保存地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>加载地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>从文件加载对象并将其添加到世界各地。</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>新的地图加载。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>文件名是空的。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>文件名是空的！</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>该地图被保存为</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>发送至外部MOD地图被救出。</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>关闭</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>自动保存时间间隔</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>时间间隔自动之间分钟的扑救。</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>默认值</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>物体的距离</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>距离，其中该实体是可见的。重新对地图应用更改。</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>鼠标相机感光度</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>灵敏度控制摄像头</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>运动灵敏度（键盘）</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>运动灵敏度（控制）</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>按钮说明</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>允许使用控制</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>实体专柜</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>按照对象的相机</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>验证对象数据库</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>这个升级的数据库对象，删除所有无效的。这些变化将发生，当您重新启动国防部。这可能需要几分钟的时间来更新。</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>重置关系组资产</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>这重置所有相关团体资产的PED。</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>创建地图的外部调</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>这个名字是空或文件不存在！</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>出生地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>无法加载地图，请参阅下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>错误保存地图，看到下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>有实体。</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>地点</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>翻查结果</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>天地</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>物体</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>人民</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>标准的地图编辑器的格式。选择它，如果你不知道。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>格式的MOD简单的训练器（objects.ini）使用。仅保存对象。</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>代码 C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>直接在C＃代码保存到创建自己的实体。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>纯洁</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>写的实体的所有信息。有用得到的坐标。</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>位置X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>位置Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Z位置</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>旋转X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>轴旋转Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>旋转Z轴</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>活跃</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>自由行动</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>关联</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>支招</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>蜂鸣器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>上下移动</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>总是前</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>类型</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>缩放X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Y比例</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>规模ž</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>红色</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>颜色绿</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>颜色蓝色</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>它已被断开。</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>它是连接。</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>透明度</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>创建对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>创建人</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>创建车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>创建书签</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>移动实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>选择实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>复制实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>消除实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>改变旋转</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>收</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>旋转实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>戶外/日誌編輯器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>邊界框</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>性能</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS外部</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>放置对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>轴的变化</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>放大</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>谋</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>主菜单</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>新地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>删除所有实体，并创建一个新的地图。</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>保存地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>加载地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>从文件加载对象并将其添加到世界各地。</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>新的地图加载。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>文件名是空的。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>文件名是空的！</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>该地图被保存为</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>发送至外部MOD地图被救出。</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>关闭</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>自动保存时间间隔</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>时间间隔自动之间分钟的扑救。</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>默认值</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>物体的距离</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>距离，其中该实体是可见的。重新对地图应用更改。</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>鼠标相机感光度</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>灵敏度控制摄像头</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>运动灵敏度（键盘）</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>运动灵敏度（控制）</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>按钮说明</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>允许使用控制</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>实体专柜</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>按照对象的相机</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>验证对象数据库</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>这个升级的数据库对象，删除所有无效的。这些变化将发生，当您重新启动国防部。这可能需要几分钟的时间来更新。</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>重置关系组资产</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>这重置所有相关团体资产的PED。</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>创建地图的外部调</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>这个名字是空或文件不存在！</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>出生地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>无法加载地图，请参阅下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>错误保存地图，看到下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>有实体。</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>地点</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>翻查结果</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>天地</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>物体</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>人民</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>标准的地图编辑器的格式。选择它，如果你不知道。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>格式的MOD简单的训练器（objects.ini）使用。仅保存对象。</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>代码 C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>直接在C＃代码保存到创建自己的实体。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>纯洁</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>写的实体的所有信息。有用得到的坐标。</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>位置X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>位置Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Z位置</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>旋转X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>轴旋转Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>旋转Z轴</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>活跃</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>自由行动</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>关联</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>支招</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>蜂鸣器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>上下移动</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>总是前</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>类型</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>缩放X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Y比例</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>规模ž</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>红色</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>颜色绿</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>颜色蓝色</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>它已被断开。</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>它是连接。</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>透明度</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>创建对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>创建人</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>创建车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>创建书签</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>移动实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>选择实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>复制实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>消除实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>改变旋转</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>收</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>旋转实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>戶外/日誌編輯器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>邊界框</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>性能</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS外部</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>放置对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>轴的变化</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>放大</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>谋</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>主菜单</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>新地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>删除所有实体，并创建一个新的地图。</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>保存地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>加载地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>从文件加载对象并将其添加到世界各地。</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>新的地图加载。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>文件名是空的。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>文件名是空的！</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>该地图被保存为</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>发送至外部MOD地图被救出。</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>关闭</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>自动保存时间间隔</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>时间间隔自动之间分钟的扑救。</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>默认值</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>物体的距离</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>距离，其中该实体是可见的。重新对地图应用更改。</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>鼠标相机感光度</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>灵敏度控制摄像头</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>运动灵敏度（键盘）</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>运动灵敏度（控制）</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>按钮说明</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>允许使用控制</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>实体专柜</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>按照对象的相机</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>验证对象数据库</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>这个升级的数据库对象，删除所有无效的。这些变化将发生，当您重新启动国防部。这可能需要几分钟的时间来更新。</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>重置关系组资产</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>这重置所有相关团体资产的PED。</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>创建地图的外部调</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>这个名字是空或文件不存在！</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>出生地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>无法加载地图，请参阅下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>错误保存地图，看到下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>有实体。</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>地点</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>翻查结果</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>天地</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>物体</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>人民</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>标准的地图编辑器的格式。选择它，如果你不知道。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>格式的MOD简单的训练器（objects.ini）使用。仅保存对象。</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>代码 C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>直接在C＃代码保存到创建自己的实体。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>纯洁</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>写的实体的所有信息。有用得到的坐标。</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>位置X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>位置Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Z位置</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>旋转X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>轴旋转Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>旋转Z轴</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>活跃</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>自由行动</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>关联</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>支招</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>蜂鸣器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>上下移动</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>总是前</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>类型</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>缩放X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Y比例</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>规模ž</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>红色</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>颜色绿</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>颜色蓝色</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>它已被断开。</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>它是连接。</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>透明度</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>创建对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>创建人</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>创建车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>创建书签</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>移动实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>选择实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>复制实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>消除实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>改变旋转</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>收</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>旋转实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>戶外/日誌編輯器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>邊界框</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>性能</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS外部</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>放置对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>轴的变化</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>放大</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>谋</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>主菜单</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>新地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>删除所有实体，并创建一个新的地图。</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>保存地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>加载地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>从文件加载对象并将其添加到世界各地。</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>新的地图加载。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>文件名是空的。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>文件名是空的！</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>该地图被保存为</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>发送至外部MOD地图被救出。</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>关闭</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>自动保存时间间隔</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>时间间隔自动之间分钟的扑救。</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>默认值</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>物体的距离</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>距离，其中该实体是可见的。重新对地图应用更改。</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>鼠标相机感光度</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>灵敏度控制摄像头</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>运动灵敏度（键盘）</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>运动灵敏度（控制）</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>按钮说明</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>允许使用控制</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>实体专柜</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>按照对象的相机</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>验证对象数据库</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>这个升级的数据库对象，删除所有无效的。这些变化将发生，当您重新启动国防部。这可能需要几分钟的时间来更新。</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>重置关系组资产</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>这重置所有相关团体资产的PED。</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>创建地图的外部调</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>这个名字是空或文件不存在！</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>出生地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>无法加载地图，请参阅下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>错误保存地图，看到下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>有实体。</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>地点</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>翻查结果</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>天地</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>物体</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>人民</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>标准的地图编辑器的格式。选择它，如果你不知道。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>格式的MOD简单的训练器（objects.ini）使用。仅保存对象。</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>代码 C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>直接在C＃代码保存到创建自己的实体。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>纯洁</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>写的实体的所有信息。有用得到的坐标。</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>位置X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>位置Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Z位置</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>旋转X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>轴旋转Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>旋转Z轴</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>活跃</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>自由行动</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>关联</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>支招</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>蜂鸣器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>上下移动</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>总是前</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>类型</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>缩放X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Y比例</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>规模ž</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>红色</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>颜色绿</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>颜色蓝色</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>它已被断开。</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>它是连接。</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>透明度</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>创建对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>创建人</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>创建车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>创建书签</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>移动实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>选择实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>复制实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>消除实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>改变旋转</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>收</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>旋转实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>戶外/日誌編輯器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>邊界框</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>性能</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS外部</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>放置对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>轴的变化</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>放大</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>谋</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>主菜单</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>新地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>删除所有实体，并创建一个新的地图。</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>保存地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>加载地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>从文件加载对象并将其添加到世界各地。</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>新的地图加载。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>文件名是空的。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>文件名是空的！</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>该地图被保存为</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>发送至外部MOD地图被救出。</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>关闭</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>自动保存时间间隔</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>时间间隔自动之间分钟的扑救。</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>默认值</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>物体的距离</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>距离，其中该实体是可见的。重新对地图应用更改。</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>鼠标相机感光度</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>灵敏度控制摄像头</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>运动灵敏度（键盘）</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>运动灵敏度（控制）</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>按钮说明</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>允许使用控制</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>实体专柜</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>按照对象的相机</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>验证对象数据库</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>这个升级的数据库对象，删除所有无效的。这些变化将发生，当您重新启动国防部。这可能需要几分钟的时间来更新。</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>重置关系组资产</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>这重置所有相关团体资产的PED。</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>创建地图的外部调</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>这个名字是空或文件不存在！</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>出生地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>无法加载地图，请参阅下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>错误保存地图，看到下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>有实体。</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>地点</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>翻查结果</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>天地</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>物体</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>人民</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>标准的地图编辑器的格式。选择它，如果你不知道。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>格式的MOD简单的训练器（objects.ini）使用。仅保存对象。</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>代码 C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>直接在C＃代码保存到创建自己的实体。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>纯洁</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>写的实体的所有信息。有用得到的坐标。</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>位置X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>位置Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Z位置</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>旋转X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>轴旋转Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>旋转Z轴</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>活跃</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>自由行动</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>关联</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>支招</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>蜂鸣器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>上下移动</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>总是前</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>类型</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>缩放X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Y比例</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>规模ž</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>红色</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>颜色绿</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>颜色蓝色</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>它已被断开。</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>它是连接。</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>透明度</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>创建对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>创建人</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>创建车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>创建书签</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>移动实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>选择实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>复制实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>消除实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>改变旋转</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>收</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>旋转实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>戶外/日誌編輯器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>邊界框</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>性能</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS外部</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>放置对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>轴的变化</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>放大</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>谋</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>主菜单</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>新地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>删除所有实体，并创建一个新的地图。</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>保存地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>加载地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>从文件加载对象并将其添加到世界各地。</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>新的地图加载。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>文件名是空的。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>文件名是空的！</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>该地图被保存为</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>发送至外部MOD地图被救出。</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>关闭</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>自动保存时间间隔</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>时间间隔自动之间分钟的扑救。</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>默认值</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>物体的距离</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>距离，其中该实体是可见的。重新对地图应用更改。</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>鼠标相机感光度</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>灵敏度控制摄像头</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>运动灵敏度（键盘）</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>运动灵敏度（控制）</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>按钮说明</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>允许使用控制</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>实体专柜</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>按照对象的相机</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>验证对象数据库</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>这个升级的数据库对象，删除所有无效的。这些变化将发生，当您重新启动国防部。这可能需要几分钟的时间来更新。</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>重置关系组资产</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>这重置所有相关团体资产的PED。</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>创建地图的外部调</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>这个名字是空或文件不存在！</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>出生地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>无法加载地图，请参阅下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>错误保存地图，看到下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>有实体。</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>地点</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>翻查结果</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>天地</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>物体</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>人民</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>标准的地图编辑器的格式。选择它，如果你不知道。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>格式的MOD简单的训练器（objects.ini）使用。仅保存对象。</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>代码 C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>直接在C＃代码保存到创建自己的实体。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>纯洁</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>写的实体的所有信息。有用得到的坐标。</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>位置X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>位置Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Z位置</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>旋转X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>轴旋转Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>旋转Z轴</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>活跃</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>自由行动</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>关联</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>支招</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>蜂鸣器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>上下移动</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>总是前</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>类型</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>缩放X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Y比例</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>规模ž</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>红色</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>颜色绿</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>颜色蓝色</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>它已被断开。</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>它是连接。</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>透明度</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>创建对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>创建人</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>创建车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>创建书签</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>移动实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>选择实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>复制实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>消除实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>改变旋转</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>收</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>旋转实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>戶外/日誌編輯器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>邊界框</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>性能</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS外部</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>放置对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>轴的变化</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>放大</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>谋</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>主菜单</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>新地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>删除所有实体，并创建一个新的地图。</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>保存地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>加载地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>从文件加载对象并将其添加到世界各地。</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>新的地图加载。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>文件名是空的。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>文件名是空的！</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>该地图被保存为</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>发送至外部MOD地图被救出。</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>关闭</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>自动保存时间间隔</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>时间间隔自动之间分钟的扑救。</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>默认值</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>物体的距离</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>距离，其中该实体是可见的。重新对地图应用更改。</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>鼠标相机感光度</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>灵敏度控制摄像头</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>运动灵敏度（键盘）</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>运动灵敏度（控制）</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>按钮说明</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>允许使用控制</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>实体专柜</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>按照对象的相机</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>验证对象数据库</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>这个升级的数据库对象，删除所有无效的。这些变化将发生，当您重新启动国防部。这可能需要几分钟的时间来更新。</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>重置关系组资产</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>这重置所有相关团体资产的PED。</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>创建地图的外部调</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>这个名字是空或文件不存在！</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>出生地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>无法加载地图，请参阅下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>错误保存地图，看到下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>有实体。</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>地点</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>翻查结果</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>天地</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>物体</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>人民</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>标准的地图编辑器的格式。选择它，如果你不知道。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>格式的MOD简单的训练器（objects.ini）使用。仅保存对象。</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>代码 C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>直接在C＃代码保存到创建自己的实体。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>纯洁</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>写的实体的所有信息。有用得到的坐标。</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>位置X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>位置Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Z位置</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>旋转X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>轴旋转Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>旋转Z轴</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>活跃</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>自由行动</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>关联</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>支招</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>蜂鸣器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>上下移动</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>总是前</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>类型</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>缩放X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Y比例</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>规模ž</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>红色</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>颜色绿</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>颜色蓝色</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>它已被断开。</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>它是连接。</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>透明度</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>创建对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>创建人</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>创建车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>创建书签</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>移动实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>选择实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>复制实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>消除实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>改变旋转</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>收</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>旋转实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>戶外/日誌編輯器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>邊界框</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>性能</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS外部</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>放置对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>轴的变化</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>放大</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>谋</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>主菜单</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>新地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>删除所有实体，并创建一个新的地图。</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>保存地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>加载地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>从文件加载对象并将其添加到世界各地。</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>新的地图加载。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>文件名是空的。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>文件名是空的！</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>该地图被保存为</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>发送至外部MOD地图被救出。</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>关闭</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>自动保存时间间隔</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>时间间隔自动之间分钟的扑救。</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>默认值</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>物体的距离</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>距离，其中该实体是可见的。重新对地图应用更改。</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>鼠标相机感光度</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>灵敏度控制摄像头</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>运动灵敏度（键盘）</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>运动灵敏度（控制）</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>按钮说明</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>允许使用控制</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>实体专柜</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>按照对象的相机</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>验证对象数据库</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>这个升级的数据库对象，删除所有无效的。这些变化将发生，当您重新启动国防部。这可能需要几分钟的时间来更新。</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>重置关系组资产</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>这重置所有相关团体资产的PED。</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>创建地图的外部调</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>这个名字是空或文件不存在！</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>出生地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>无法加载地图，请参阅下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>错误保存地图，看到下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>有实体。</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>地点</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>翻查结果</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>天地</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>物体</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>人民</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>标准的地图编辑器的格式。选择它，如果你不知道。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>格式的MOD简单的训练器（objects.ini）使用。仅保存对象。</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>代码 C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>直接在C＃代码保存到创建自己的实体。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>纯洁</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>写的实体的所有信息。有用得到的坐标。</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>位置X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>位置Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Z位置</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>旋转X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>轴旋转Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>旋转Z轴</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>活跃</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>自由行动</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>关联</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>支招</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>蜂鸣器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>上下移动</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>总是前</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>类型</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>缩放X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Y比例</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>规模ž</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>红色</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>颜色绿</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>颜色蓝色</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>它已被断开。</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>它是连接。</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>透明度</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>创建对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>创建人</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>创建车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>创建书签</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>移动实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>选择实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>复制实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>消除实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>改变旋转</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>收</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>旋转实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>戶外/日誌編輯器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>邊界框</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>性能</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS外部</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>放置对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>轴的变化</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>放大</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>谋</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>主菜单</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>新地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>删除所有实体，并创建一个新的地图。</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>保存地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>加载地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>从文件加载对象并将其添加到世界各地。</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>新的地图加载。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>文件名是空的。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>文件名是空的！</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>该地图被保存为</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>发送至外部MOD地图被救出。</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>关闭</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>自动保存时间间隔</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>时间间隔自动之间分钟的扑救。</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>默认值</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>物体的距离</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>距离，其中该实体是可见的。重新对地图应用更改。</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>鼠标相机感光度</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>灵敏度控制摄像头</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>运动灵敏度（键盘）</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>运动灵敏度（控制）</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>按钮说明</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>允许使用控制</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>实体专柜</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>按照对象的相机</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>验证对象数据库</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>这个升级的数据库对象，删除所有无效的。这些变化将发生，当您重新启动国防部。这可能需要几分钟的时间来更新。</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>重置关系组资产</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>这重置所有相关团体资产的PED。</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>创建地图的外部调</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>这个名字是空或文件不存在！</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>出生地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>无法加载地图，请参阅下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>错误保存地图，看到下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>有实体。</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>地点</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>翻查结果</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>天地</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>物体</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>人民</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>标准的地图编辑器的格式。选择它，如果你不知道。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>格式的MOD简单的训练器（objects.ini）使用。仅保存对象。</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>代码 C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>直接在C＃代码保存到创建自己的实体。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>纯洁</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>写的实体的所有信息。有用得到的坐标。</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>位置X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>位置Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Z位置</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>旋转X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>轴旋转Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>旋转Z轴</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>活跃</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>自由行动</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>关联</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>支招</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>蜂鸣器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>上下移动</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>总是前</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>类型</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>缩放X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Y比例</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>规模ž</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>红色</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>颜色绿</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>颜色蓝色</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>它已被断开。</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>它是连接。</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>透明度</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>创建对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>创建人</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>创建车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>创建书签</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>移动实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>选择实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>复制实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>消除实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>改变旋转</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>收</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>旋转实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>戶外/日誌編輯器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>邊界框</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>性能</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS外部</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>放置对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>轴的变化</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>放大</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>谋</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>主菜单</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>新地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>删除所有实体，并创建一个新的地图。</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>保存地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>加载地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>从文件加载对象并将其添加到世界各地。</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>新的地图加载。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>文件名是空的。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>文件名是空的！</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>该地图被保存为</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>发送至外部MOD地图被救出。</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>关闭</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>自动保存时间间隔</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>时间间隔自动之间分钟的扑救。</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>默认值</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>物体的距离</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>距离，其中该实体是可见的。重新对地图应用更改。</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>鼠标相机感光度</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>灵敏度控制摄像头</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>运动灵敏度（键盘）</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>运动灵敏度（控制）</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>按钮说明</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>允许使用控制</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>实体专柜</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>按照对象的相机</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>验证对象数据库</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>这个升级的数据库对象，删除所有无效的。这些变化将发生，当您重新启动国防部。这可能需要几分钟的时间来更新。</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>重置关系组资产</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>这重置所有相关团体资产的PED。</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>创建地图的外部调</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>这个名字是空或文件不存在！</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>出生地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>无法加载地图，请参阅下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>错误保存地图，看到下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>有实体。</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>地点</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>翻查结果</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>天地</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>物体</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>人民</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>标准的地图编辑器的格式。选择它，如果你不知道。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>格式的MOD简单的训练器（objects.ini）使用。仅保存对象。</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>代码 C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>直接在C＃代码保存到创建自己的实体。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>纯洁</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>写的实体的所有信息。有用得到的坐标。</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>位置X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>位置Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Z位置</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>旋转X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>轴旋转Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>旋转Z轴</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>活跃</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>自由行动</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>关联</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>支招</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>蜂鸣器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>上下移动</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>总是前</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>类型</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>缩放X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Y比例</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>规模ž</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>红色</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>颜色绿</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>颜色蓝色</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>它已被断开。</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>它是连接。</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>透明度</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>创建对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>创建人</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>创建车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>创建书签</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>移动实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>选择实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>复制实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>消除实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>改变旋转</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>收</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>旋转实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>戶外/日誌編輯器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>邊界框</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>性能</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>MODS外部</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>放置对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>轴的变化</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>放大</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>谋</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>主菜单</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>新地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>删除所有实体，并创建一个新的地图。</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>保存地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>加载地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>从文件加载对象并将其添加到世界各地。</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>新的地图加载。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>文件名是空的。</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>文件名是空的！</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>该地图被保存为</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>保存所有实体在一个文件中。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>发送至外部MOD地图被救出。</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>关闭</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>自动保存时间间隔</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>时间间隔自动之间分钟的扑救。</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>默认值</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>物体的距离</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>选择格式</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>距离，其中该实体是可见的。重新对地图应用更改。</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>鼠标相机感光度</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>灵敏度控制摄像头</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>运动灵敏度（键盘）</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>运动灵敏度（控制）</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>按钮说明</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>允许使用控制</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>实体专柜</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>按照对象的相机</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>验证对象数据库</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>这个升级的数据库对象，删除所有无效的。这些变化将发生，当您重新启动国防部。这可能需要几分钟的时间来更新。</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>重置关系组资产</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>这重置所有相关团体资产的PED。</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>设置</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>当前实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>创建地图的外部调</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>这个名字是空或文件不存在！</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>出生地图</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>无法加载地图，请参阅下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>错误保存地图，看到下面的错误。</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>有实体。</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>地点</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>翻查结果</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>天地</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>标记</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>物体</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>人民</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>标准的地图编辑器的格式。选择它，如果你不知道。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>格式的MOD简单的训练器（objects.ini）使用。仅保存对象。</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>代码 C#</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>直接在C＃代码保存到创建自己的实体。保存物品，车辆和人员。</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>纯洁</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>写的实体的所有信息。有用得到的坐标。</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>位置X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>位置Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Z位置</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>旋转X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>轴旋转Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>旋转Z轴</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>活跃</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>自由行动</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>关联</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>支招</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>蜂鸣器</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>上下移动</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>总是前</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>类型</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>缩放X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Y比例</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>规模ž</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>红色</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>颜色绿</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>颜色蓝色</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>它已被断开。</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>它是连接。</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>透明度</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>创建对象</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>创建人</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>创建车辆</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>创建书签</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>移动实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>选择实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>复制实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>消除实体</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>改变旋转</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>收</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>旋转实体</Translation>
    </StringPair>
  </Translations>
</TranslationRoot>