<?xml version="1.0"?>
<TranslationRoot xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  <Language>American</Language>
  <Translator>Guadmaz</Translator>
  <Translations>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Enter/Exit Map Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Bounding Box</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPERTIES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>EXTERNAL MODS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>PLACE OBJECT</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Change Axis</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Search</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MAIN MENU</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>New Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Remove all current objects and start a new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Save Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Load Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Load objects from a file and add them to the world.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Loaded new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>The filename was empty.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>The filename was empty!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Saved current map as</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Map sent to external mod for saving.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTINGS</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disable</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Autosave Interval</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Interval in minutes between automatic autosaves.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Default</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Draw Distance</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Mouse Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Gamepad Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Keyboard Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Gamepad Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Instructional Buttons</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Enable Gamepad Shortcut</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Entity Counter</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Follow Object With Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validate Object Database</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Reset Active Relationship Groups</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>This will set all ped's relationship groups to Companion.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>CURRENT ENTITES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settings</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Current Entities</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Create Map for External Mod</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>The filename was empty or the file does not exist!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Loaded map</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Map failed to load, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Map failed to save, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>There are no current entities.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>PLACE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>SEARCH RESULTS FOR</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>WORLD</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARKERS</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>PROPS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHICLES</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Format used in Simple Trainer mod (objects.ini). Only saves props.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>C# Code</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Raw</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Writes the entity and their position and rotation. Useful for taking coordinates.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Position X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Position Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Position Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotation X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotation Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotation Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dynamic</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Idle Action</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relationship</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Weapon</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Siren</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Bop Up And Down</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Face Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Type</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scale X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scale Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scale Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Red Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Green Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Blue Color</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>has been disconnected.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>has been connected.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparency</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Spawn Prop</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Spawn Ped</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Spawn Vehicle</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Spawn Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Move Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Select Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copy Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Delete Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Switch to Rotation</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accept</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotate Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Enter/Exit Map Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Bounding Box</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPERTIES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>EXTERNAL MODS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>PLACE OBJECT</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Change Axis</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Search</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MAIN MENU</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>New Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Remove all current objects and start a new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Save Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Load Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Load objects from a file and add them to the world.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Loaded new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>The filename was empty.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>The filename was empty!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Saved current map as</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Map sent to external mod for saving.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTINGS</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disable</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Autosave Interval</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Interval in minutes between automatic autosaves.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Default</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Draw Distance</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Mouse Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Gamepad Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Keyboard Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Gamepad Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Instructional Buttons</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Enable Gamepad Shortcut</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Entity Counter</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Follow Object With Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validate Object Database</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Reset Active Relationship Groups</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>This will set all ped's relationship groups to Companion.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>CURRENT ENTITES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settings</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Current Entities</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Create Map for External Mod</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>The filename was empty or the file does not exist!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Loaded map</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Map failed to load, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Map failed to save, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>There are no current entities.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>PLACE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>SEARCH RESULTS FOR</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>WORLD</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARKERS</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>PROPS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHICLES</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Format used in Simple Trainer mod (objects.ini). Only saves props.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>C# Code</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Raw</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Writes the entity and their position and rotation. Useful for taking coordinates.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Position X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Position Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Position Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotation X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotation Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotation Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dynamic</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Idle Action</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relationship</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Weapon</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Siren</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Bop Up And Down</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Face Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Type</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scale X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scale Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scale Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Red Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Green Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Blue Color</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>has been disconnected.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>has been connected.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparency</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Spawn Prop</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Spawn Ped</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Spawn Vehicle</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Spawn Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Move Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Select Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copy Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Delete Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Switch to Rotation</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accept</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotate Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Enter/Exit Map Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Bounding Box</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPERTIES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>EXTERNAL MODS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>PLACE OBJECT</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Change Axis</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Search</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MAIN MENU</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>New Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Remove all current objects and start a new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Save Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Load Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Load objects from a file and add them to the world.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Loaded new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>The filename was empty.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>The filename was empty!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Saved current map as</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Map sent to external mod for saving.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTINGS</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disable</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Autosave Interval</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Interval in minutes between automatic autosaves.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Default</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Draw Distance</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Mouse Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Gamepad Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Keyboard Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Gamepad Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Instructional Buttons</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Enable Gamepad Shortcut</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Entity Counter</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Follow Object With Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validate Object Database</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Reset Active Relationship Groups</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>This will set all ped's relationship groups to Companion.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>CURRENT ENTITES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settings</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Current Entities</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Create Map for External Mod</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>The filename was empty or the file does not exist!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Loaded map</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Map failed to load, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Map failed to save, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>There are no current entities.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>PLACE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>SEARCH RESULTS FOR</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>WORLD</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARKERS</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>PROPS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHICLES</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Format used in Simple Trainer mod (objects.ini). Only saves props.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>C# Code</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Raw</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Writes the entity and their position and rotation. Useful for taking coordinates.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Position X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Position Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Position Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotation X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotation Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotation Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dynamic</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Idle Action</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relationship</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Weapon</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Siren</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Bop Up And Down</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Face Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Type</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scale X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scale Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scale Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Red Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Green Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Blue Color</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>has been disconnected.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>has been connected.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparency</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Spawn Prop</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Spawn Ped</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Spawn Vehicle</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Spawn Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Move Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Select Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copy Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Delete Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Switch to Rotation</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accept</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotate Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Enter/Exit Map Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Bounding Box</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPERTIES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>EXTERNAL MODS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>PLACE OBJECT</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Change Axis</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Search</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MAIN MENU</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>New Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Remove all current objects and start a new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Save Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Load Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Load objects from a file and add them to the world.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Loaded new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>The filename was empty.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>The filename was empty!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Saved current map as</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Map sent to external mod for saving.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTINGS</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disable</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Autosave Interval</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Interval in minutes between automatic autosaves.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Default</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Draw Distance</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Mouse Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Gamepad Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Keyboard Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Gamepad Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Instructional Buttons</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Enable Gamepad Shortcut</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Entity Counter</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Follow Object With Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validate Object Database</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Reset Active Relationship Groups</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>This will set all ped's relationship groups to Companion.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>CURRENT ENTITES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settings</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Current Entities</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Create Map for External Mod</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>The filename was empty or the file does not exist!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Loaded map</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Map failed to load, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Map failed to save, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>There are no current entities.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>PLACE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>SEARCH RESULTS FOR</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>WORLD</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARKERS</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>PROPS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHICLES</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Format used in Simple Trainer mod (objects.ini). Only saves props.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>C# Code</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Raw</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Writes the entity and their position and rotation. Useful for taking coordinates.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Position X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Position Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Position Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotation X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotation Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotation Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dynamic</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Idle Action</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relationship</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Weapon</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Siren</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Bop Up And Down</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Face Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Type</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scale X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scale Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scale Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Red Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Green Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Blue Color</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>has been disconnected.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>has been connected.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparency</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Spawn Prop</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Spawn Ped</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Spawn Vehicle</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Spawn Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Move Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Select Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copy Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Delete Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Switch to Rotation</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accept</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotate Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Enter/Exit Map Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Bounding Box</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPERTIES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>EXTERNAL MODS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>PLACE OBJECT</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Change Axis</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Search</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MAIN MENU</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>New Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Remove all current objects and start a new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Save Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Load Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Load objects from a file and add them to the world.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Loaded new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>The filename was empty.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>The filename was empty!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Saved current map as</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Map sent to external mod for saving.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTINGS</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disable</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Autosave Interval</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Interval in minutes between automatic autosaves.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Default</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Draw Distance</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Mouse Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Gamepad Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Keyboard Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Gamepad Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Instructional Buttons</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Enable Gamepad Shortcut</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Entity Counter</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Follow Object With Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validate Object Database</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Reset Active Relationship Groups</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>This will set all ped's relationship groups to Companion.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>CURRENT ENTITES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settings</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Current Entities</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Create Map for External Mod</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>The filename was empty or the file does not exist!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Loaded map</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Map failed to load, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Map failed to save, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>There are no current entities.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>PLACE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>SEARCH RESULTS FOR</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>WORLD</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARKERS</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>PROPS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHICLES</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Format used in Simple Trainer mod (objects.ini). Only saves props.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>C# Code</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Raw</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Writes the entity and their position and rotation. Useful for taking coordinates.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Position X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Position Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Position Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotation X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotation Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotation Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dynamic</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Idle Action</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relationship</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Weapon</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Siren</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Bop Up And Down</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Face Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Type</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scale X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scale Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scale Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Red Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Green Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Blue Color</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>has been disconnected.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>has been connected.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparency</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Spawn Prop</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Spawn Ped</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Spawn Vehicle</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Spawn Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Move Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Select Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copy Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Delete Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Switch to Rotation</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accept</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotate Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Enter/Exit Map Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Bounding Box</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPERTIES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>EXTERNAL MODS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>PLACE OBJECT</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Change Axis</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Search</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MAIN MENU</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>New Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Remove all current objects and start a new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Save Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Load Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Load objects from a file and add them to the world.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Loaded new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>The filename was empty.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>The filename was empty!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Saved current map as</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Map sent to external mod for saving.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTINGS</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disable</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Autosave Interval</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Interval in minutes between automatic autosaves.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Default</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Draw Distance</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Mouse Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Gamepad Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Keyboard Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Gamepad Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Instructional Buttons</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Enable Gamepad Shortcut</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Entity Counter</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Follow Object With Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validate Object Database</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Reset Active Relationship Groups</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>This will set all ped's relationship groups to Companion.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>CURRENT ENTITES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settings</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Current Entities</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Create Map for External Mod</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>The filename was empty or the file does not exist!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Loaded map</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Map failed to load, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Map failed to save, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>There are no current entities.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>PLACE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>SEARCH RESULTS FOR</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>WORLD</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARKERS</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>PROPS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHICLES</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Format used in Simple Trainer mod (objects.ini). Only saves props.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>C# Code</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Raw</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Writes the entity and their position and rotation. Useful for taking coordinates.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Position X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Position Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Position Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotation X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotation Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotation Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dynamic</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Idle Action</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relationship</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Weapon</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Siren</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Bop Up And Down</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Face Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Type</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scale X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scale Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scale Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Red Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Green Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Blue Color</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>has been disconnected.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>has been connected.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparency</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Spawn Prop</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Spawn Ped</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Spawn Vehicle</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Spawn Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Move Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Select Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copy Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Delete Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Switch to Rotation</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accept</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotate Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Enter/Exit Map Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Bounding Box</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPERTIES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>EXTERNAL MODS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>PLACE OBJECT</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Change Axis</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Search</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MAIN MENU</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>New Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Remove all current objects and start a new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Save Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Load Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Load objects from a file and add them to the world.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Loaded new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>The filename was empty.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>The filename was empty!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Saved current map as</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Map sent to external mod for saving.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTINGS</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disable</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Autosave Interval</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Interval in minutes between automatic autosaves.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Default</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Draw Distance</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Mouse Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Gamepad Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Keyboard Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Gamepad Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Instructional Buttons</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Enable Gamepad Shortcut</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Entity Counter</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Follow Object With Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validate Object Database</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Reset Active Relationship Groups</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>This will set all ped's relationship groups to Companion.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>CURRENT ENTITES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settings</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Current Entities</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Create Map for External Mod</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>The filename was empty or the file does not exist!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Loaded map</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Map failed to load, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Map failed to save, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>There are no current entities.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>PLACE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>SEARCH RESULTS FOR</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>WORLD</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARKERS</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>PROPS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHICLES</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Format used in Simple Trainer mod (objects.ini). Only saves props.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>C# Code</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Raw</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Writes the entity and their position and rotation. Useful for taking coordinates.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Position X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Position Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Position Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotation X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotation Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotation Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dynamic</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Idle Action</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relationship</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Weapon</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Siren</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Bop Up And Down</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Face Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Type</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scale X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scale Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scale Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Red Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Green Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Blue Color</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>has been disconnected.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>has been connected.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparency</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Spawn Prop</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Spawn Ped</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Spawn Vehicle</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Spawn Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Move Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Select Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copy Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Delete Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Switch to Rotation</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accept</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotate Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Enter/Exit Map Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Bounding Box</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPERTIES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>EXTERNAL MODS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>PLACE OBJECT</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Change Axis</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Search</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MAIN MENU</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>New Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Remove all current objects and start a new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Save Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Load Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Load objects from a file and add them to the world.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Loaded new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>The filename was empty.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>The filename was empty!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Saved current map as</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Map sent to external mod for saving.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTINGS</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disable</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Autosave Interval</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Interval in minutes between automatic autosaves.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Default</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Draw Distance</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Mouse Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Gamepad Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Keyboard Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Gamepad Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Instructional Buttons</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Enable Gamepad Shortcut</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Entity Counter</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Follow Object With Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validate Object Database</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Reset Active Relationship Groups</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>This will set all ped's relationship groups to Companion.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>CURRENT ENTITES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settings</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Current Entities</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Create Map for External Mod</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>The filename was empty or the file does not exist!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Loaded map</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Map failed to load, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Map failed to save, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>There are no current entities.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>PLACE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>SEARCH RESULTS FOR</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>WORLD</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARKERS</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>PROPS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHICLES</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Format used in Simple Trainer mod (objects.ini). Only saves props.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>C# Code</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Raw</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Writes the entity and their position and rotation. Useful for taking coordinates.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Position X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Position Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Position Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotation X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotation Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotation Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dynamic</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Idle Action</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relationship</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Weapon</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Siren</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Bop Up And Down</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Face Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Type</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scale X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scale Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scale Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Red Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Green Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Blue Color</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>has been disconnected.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>has been connected.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparency</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Spawn Prop</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Spawn Ped</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Spawn Vehicle</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Spawn Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Move Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Select Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copy Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Delete Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Switch to Rotation</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accept</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotate Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Enter/Exit Map Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Bounding Box</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPERTIES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>EXTERNAL MODS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>PLACE OBJECT</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Change Axis</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Search</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MAIN MENU</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>New Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Remove all current objects and start a new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Save Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Load Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Load objects from a file and add them to the world.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Loaded new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>The filename was empty.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>The filename was empty!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Saved current map as</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Map sent to external mod for saving.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTINGS</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disable</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Autosave Interval</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Interval in minutes between automatic autosaves.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Default</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Draw Distance</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Mouse Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Gamepad Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Keyboard Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Gamepad Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Instructional Buttons</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Enable Gamepad Shortcut</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Entity Counter</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Follow Object With Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validate Object Database</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Reset Active Relationship Groups</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>This will set all ped's relationship groups to Companion.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>CURRENT ENTITES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settings</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Current Entities</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Create Map for External Mod</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>The filename was empty or the file does not exist!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Loaded map</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Map failed to load, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Map failed to save, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>There are no current entities.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>PLACE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>SEARCH RESULTS FOR</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>WORLD</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARKERS</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>PROPS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHICLES</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Format used in Simple Trainer mod (objects.ini). Only saves props.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>C# Code</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Raw</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Writes the entity and their position and rotation. Useful for taking coordinates.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Position X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Position Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Position Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotation X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotation Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotation Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dynamic</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Idle Action</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relationship</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Weapon</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Siren</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Bop Up And Down</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Face Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Type</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scale X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scale Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scale Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Red Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Green Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Blue Color</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>has been disconnected.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>has been connected.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparency</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Spawn Prop</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Spawn Ped</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Spawn Vehicle</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Spawn Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Move Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Select Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copy Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Delete Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Switch to Rotation</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accept</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotate Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Enter/Exit Map Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Bounding Box</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPERTIES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>EXTERNAL MODS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>PLACE OBJECT</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Change Axis</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Search</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MAIN MENU</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>New Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Remove all current objects and start a new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Save Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Load Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Load objects from a file and add them to the world.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Loaded new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>The filename was empty.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>The filename was empty!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Saved current map as</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Map sent to external mod for saving.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTINGS</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disable</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Autosave Interval</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Interval in minutes between automatic autosaves.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Default</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Draw Distance</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Mouse Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Gamepad Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Keyboard Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Gamepad Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Instructional Buttons</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Enable Gamepad Shortcut</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Entity Counter</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Follow Object With Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validate Object Database</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Reset Active Relationship Groups</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>This will set all ped's relationship groups to Companion.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>CURRENT ENTITES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settings</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Current Entities</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Create Map for External Mod</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>The filename was empty or the file does not exist!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Loaded map</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Map failed to load, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Map failed to save, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>There are no current entities.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>PLACE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>SEARCH RESULTS FOR</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>WORLD</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARKERS</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>PROPS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHICLES</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Format used in Simple Trainer mod (objects.ini). Only saves props.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>C# Code</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Raw</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Writes the entity and their position and rotation. Useful for taking coordinates.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Position X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Position Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Position Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotation X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotation Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotation Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dynamic</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Idle Action</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relationship</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Weapon</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Siren</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Bop Up And Down</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Face Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Type</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scale X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scale Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scale Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Red Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Green Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Blue Color</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>has been disconnected.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>has been connected.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparency</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Spawn Prop</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Spawn Ped</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Spawn Vehicle</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Spawn Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Move Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Select Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copy Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Delete Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Switch to Rotation</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accept</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotate Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Enter/Exit Map Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Bounding Box</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPERTIES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>EXTERNAL MODS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>PLACE OBJECT</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Change Axis</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Search</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MAIN MENU</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>New Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Remove all current objects and start a new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Save Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Load Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Load objects from a file and add them to the world.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Loaded new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>The filename was empty.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>The filename was empty!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Saved current map as</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Map sent to external mod for saving.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTINGS</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disable</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Autosave Interval</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Interval in minutes between automatic autosaves.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Default</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Draw Distance</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Mouse Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Gamepad Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Keyboard Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Gamepad Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Instructional Buttons</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Enable Gamepad Shortcut</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Entity Counter</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Follow Object With Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validate Object Database</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Reset Active Relationship Groups</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>This will set all ped's relationship groups to Companion.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>CURRENT ENTITES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settings</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Current Entities</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Create Map for External Mod</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>The filename was empty or the file does not exist!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Loaded map</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Map failed to load, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Map failed to save, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>There are no current entities.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>PLACE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>SEARCH RESULTS FOR</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>WORLD</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARKERS</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>PROPS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHICLES</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Format used in Simple Trainer mod (objects.ini). Only saves props.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>C# Code</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Raw</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Writes the entity and their position and rotation. Useful for taking coordinates.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Position X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Position Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Position Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotation X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotation Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotation Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dynamic</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Idle Action</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relationship</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Weapon</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Siren</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Bop Up And Down</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Face Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Type</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scale X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scale Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scale Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Red Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Green Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Blue Color</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>has been disconnected.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>has been connected.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparency</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Spawn Prop</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Spawn Ped</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Spawn Vehicle</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Spawn Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Move Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Select Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copy Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Delete Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Switch to Rotation</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accept</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotate Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Enter/Exit Map Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Bounding Box</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPERTIES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>EXTERNAL MODS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>PLACE OBJECT</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Change Axis</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Search</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MAIN MENU</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>New Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Remove all current objects and start a new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Save Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Load Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Load objects from a file and add them to the world.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Loaded new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>The filename was empty.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>The filename was empty!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Saved current map as</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Map sent to external mod for saving.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTINGS</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disable</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Autosave Interval</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Interval in minutes between automatic autosaves.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Default</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Draw Distance</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Mouse Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Gamepad Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Keyboard Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Gamepad Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Instructional Buttons</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Enable Gamepad Shortcut</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Entity Counter</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Follow Object With Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validate Object Database</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Reset Active Relationship Groups</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>This will set all ped's relationship groups to Companion.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>CURRENT ENTITES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settings</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Current Entities</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Create Map for External Mod</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>The filename was empty or the file does not exist!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Loaded map</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Map failed to load, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Map failed to save, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>There are no current entities.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>PLACE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>SEARCH RESULTS FOR</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>WORLD</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARKERS</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>PROPS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHICLES</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Format used in Simple Trainer mod (objects.ini). Only saves props.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>C# Code</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Raw</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Writes the entity and their position and rotation. Useful for taking coordinates.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Position X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Position Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Position Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotation X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotation Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotation Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dynamic</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Idle Action</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relationship</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Weapon</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Siren</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Bop Up And Down</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Face Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Type</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scale X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scale Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scale Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Red Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Green Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Blue Color</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>has been disconnected.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>has been connected.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparency</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Spawn Prop</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Spawn Ped</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Spawn Vehicle</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Spawn Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Move Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Select Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copy Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Delete Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Switch to Rotation</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accept</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotate Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Enter/Exit Map Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Bounding Box</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPERTIES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>EXTERNAL MODS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>PLACE OBJECT</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Change Axis</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Search</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MAIN MENU</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>New Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Remove all current objects and start a new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Save Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Load Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Load objects from a file and add them to the world.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Loaded new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>The filename was empty.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>The filename was empty!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Saved current map as</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Map sent to external mod for saving.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTINGS</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disable</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Autosave Interval</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Interval in minutes between automatic autosaves.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Default</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Draw Distance</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Mouse Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Gamepad Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Keyboard Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Gamepad Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Instructional Buttons</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Enable Gamepad Shortcut</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Entity Counter</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Follow Object With Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validate Object Database</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Reset Active Relationship Groups</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>This will set all ped's relationship groups to Companion.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>CURRENT ENTITES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settings</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Current Entities</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Create Map for External Mod</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>The filename was empty or the file does not exist!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Loaded map</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Map failed to load, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Map failed to save, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>There are no current entities.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>PLACE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>SEARCH RESULTS FOR</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>WORLD</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARKERS</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>PROPS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHICLES</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Format used in Simple Trainer mod (objects.ini). Only saves props.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>C# Code</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Raw</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Writes the entity and their position and rotation. Useful for taking coordinates.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Position X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Position Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Position Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotation X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotation Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotation Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dynamic</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Idle Action</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relationship</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Weapon</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Siren</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Bop Up And Down</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Face Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Type</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scale X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scale Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scale Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Red Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Green Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Blue Color</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>has been disconnected.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>has been connected.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparency</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Spawn Prop</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Spawn Ped</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Spawn Vehicle</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Spawn Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Move Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Select Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copy Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Delete Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Switch to Rotation</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accept</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotate Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Enter/Exit Map Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Bounding Box</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPERTIES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>EXTERNAL MODS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>PLACE OBJECT</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Change Axis</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Search</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MAIN MENU</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>New Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Remove all current objects and start a new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Save Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Load Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Load objects from a file and add them to the world.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Loaded new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>The filename was empty.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>The filename was empty!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Saved current map as</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Map sent to external mod for saving.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTINGS</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disable</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Autosave Interval</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Interval in minutes between automatic autosaves.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Default</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Draw Distance</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Mouse Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Gamepad Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Keyboard Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Gamepad Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Instructional Buttons</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Enable Gamepad Shortcut</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Entity Counter</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Follow Object With Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validate Object Database</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Reset Active Relationship Groups</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>This will set all ped's relationship groups to Companion.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>CURRENT ENTITES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settings</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Current Entities</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Create Map for External Mod</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>The filename was empty or the file does not exist!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Loaded map</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Map failed to load, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Map failed to save, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>There are no current entities.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>PLACE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>SEARCH RESULTS FOR</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>WORLD</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARKERS</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>PROPS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHICLES</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Format used in Simple Trainer mod (objects.ini). Only saves props.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>C# Code</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Raw</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Writes the entity and their position and rotation. Useful for taking coordinates.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Position X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Position Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Position Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotation X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotation Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotation Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dynamic</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Idle Action</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relationship</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Weapon</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Siren</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Bop Up And Down</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Face Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Type</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scale X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scale Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scale Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Red Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Green Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Blue Color</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>has been disconnected.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>has been connected.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparency</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Spawn Prop</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Spawn Ped</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Spawn Vehicle</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Spawn Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Move Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Select Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copy Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Delete Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Switch to Rotation</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accept</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotate Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Enter/Exit Map Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Bounding Box</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPERTIES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>EXTERNAL MODS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>PLACE OBJECT</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Change Axis</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Search</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MAIN MENU</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>New Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Remove all current objects and start a new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Save Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Load Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Load objects from a file and add them to the world.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Loaded new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>The filename was empty.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>The filename was empty!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Saved current map as</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Map sent to external mod for saving.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTINGS</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disable</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Autosave Interval</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Interval in minutes between automatic autosaves.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Default</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Draw Distance</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Mouse Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Gamepad Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Keyboard Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Gamepad Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Instructional Buttons</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Enable Gamepad Shortcut</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Entity Counter</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Follow Object With Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validate Object Database</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Reset Active Relationship Groups</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>This will set all ped's relationship groups to Companion.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>CURRENT ENTITES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settings</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Current Entities</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Create Map for External Mod</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>The filename was empty or the file does not exist!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Loaded map</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Map failed to load, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Map failed to save, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>There are no current entities.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>PLACE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>SEARCH RESULTS FOR</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>WORLD</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARKERS</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>PROPS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHICLES</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Format used in Simple Trainer mod (objects.ini). Only saves props.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>C# Code</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Raw</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Writes the entity and their position and rotation. Useful for taking coordinates.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Position X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Position Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Position Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotation X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotation Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotation Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dynamic</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Idle Action</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relationship</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Weapon</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Siren</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Bop Up And Down</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Face Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Type</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scale X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scale Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scale Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Red Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Green Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Blue Color</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>has been disconnected.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>has been connected.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparency</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Spawn Prop</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Spawn Ped</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Spawn Vehicle</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Spawn Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Move Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Select Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copy Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Delete Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Switch to Rotation</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accept</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotate Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Enter/Exit Map Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Bounding Box</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPERTIES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>EXTERNAL MODS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>PLACE OBJECT</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Change Axis</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Search</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MAIN MENU</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>New Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Remove all current objects and start a new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Save Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Load Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Load objects from a file and add them to the world.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Loaded new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>The filename was empty.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>The filename was empty!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Saved current map as</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Map sent to external mod for saving.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTINGS</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disable</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Autosave Interval</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Interval in minutes between automatic autosaves.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Default</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Draw Distance</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Mouse Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Gamepad Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Keyboard Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Gamepad Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Instructional Buttons</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Enable Gamepad Shortcut</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Entity Counter</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Follow Object With Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validate Object Database</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Reset Active Relationship Groups</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>This will set all ped's relationship groups to Companion.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>CURRENT ENTITES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settings</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Current Entities</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Create Map for External Mod</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>The filename was empty or the file does not exist!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Loaded map</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Map failed to load, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Map failed to save, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>There are no current entities.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>PLACE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>SEARCH RESULTS FOR</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>WORLD</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARKERS</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>PROPS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHICLES</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Format used in Simple Trainer mod (objects.ini). Only saves props.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>C# Code</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Raw</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Writes the entity and their position and rotation. Useful for taking coordinates.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Position X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Position Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Position Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotation X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotation Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotation Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dynamic</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Idle Action</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relationship</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Weapon</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Siren</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Bop Up And Down</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Face Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Type</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scale X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scale Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scale Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Red Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Green Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Blue Color</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>has been disconnected.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>has been connected.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparency</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Spawn Prop</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Spawn Ped</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Spawn Vehicle</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Spawn Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Move Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Select Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copy Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Delete Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Switch to Rotation</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accept</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotate Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Enter/Exit Map Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Bounding Box</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPERTIES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>EXTERNAL MODS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>PLACE OBJECT</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Change Axis</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Search</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MAIN MENU</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>New Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Remove all current objects and start a new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Save Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Load Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Load objects from a file and add them to the world.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Loaded new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>The filename was empty.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>The filename was empty!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Saved current map as</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Map sent to external mod for saving.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTINGS</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disable</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Autosave Interval</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Interval in minutes between automatic autosaves.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Default</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Draw Distance</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Mouse Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Gamepad Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Keyboard Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Gamepad Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Instructional Buttons</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Enable Gamepad Shortcut</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Entity Counter</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Follow Object With Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validate Object Database</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Reset Active Relationship Groups</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>This will set all ped's relationship groups to Companion.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>CURRENT ENTITES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settings</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Current Entities</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Create Map for External Mod</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>The filename was empty or the file does not exist!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Loaded map</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Map failed to load, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Map failed to save, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>There are no current entities.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>PLACE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>SEARCH RESULTS FOR</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>WORLD</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARKERS</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>PROPS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHICLES</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Format used in Simple Trainer mod (objects.ini). Only saves props.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>C# Code</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Raw</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Writes the entity and their position and rotation. Useful for taking coordinates.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Position X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Position Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Position Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotation X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotation Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotation Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dynamic</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Idle Action</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relationship</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Weapon</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Siren</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Bop Up And Down</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Face Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Type</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scale X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scale Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scale Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Red Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Green Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Blue Color</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>has been disconnected.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>has been connected.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparency</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Spawn Prop</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Spawn Ped</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Spawn Vehicle</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Spawn Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Move Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Select Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copy Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Delete Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Switch to Rotation</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accept</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotate Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Enter/Exit Map Editor</Original>
      <Translation>Enter/Exit Map Editor</Translation>
    </StringPair>
    <StringPair>
      <Original>Bounding Box</Original>
      <Translation>Bounding Box</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPERTIES</Original>
      <Translation>PROPERTIES</Translation>
    </StringPair>
    <StringPair>
      <Original>EXTERNAL MODS</Original>
      <Translation>EXTERNAL MODS</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE OBJECT</Original>
      <Translation>PLACE OBJECT</Translation>
    </StringPair>
    <StringPair>
      <Original>Change Axis</Original>
      <Translation>Change Axis</Translation>
    </StringPair>
    <StringPair>
      <Original>Zoom</Original>
      <Translation>Zoom</Translation>
    </StringPair>
    <StringPair>
      <Original>Search</Original>
      <Translation>Search</Translation>
    </StringPair>
    <StringPair>
      <Original>MAIN MENU</Original>
      <Translation>MAIN MENU</Translation>
    </StringPair>
    <StringPair>
      <Original>New Map</Original>
      <Translation>New Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Remove all current objects and start a new map.</Original>
      <Translation>Remove all current objects and start a new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>Save Map</Original>
      <Translation>Save Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Load Map</Original>
      <Translation>Load Map</Translation>
    </StringPair>
    <StringPair>
      <Original>Load objects from a file and add them to the world.</Original>
      <Translation>Load objects from a file and add them to the world.</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded new map.</Original>
      <Translation>Loaded new map.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty.</Original>
      <Translation>The filename was empty.</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty!</Original>
      <Translation>The filename was empty!</Translation>
    </StringPair>
    <StringPair>
      <Original>Saved current map as</Original>
      <Translation>Saved current map as</Translation>
    </StringPair>
    <StringPair>
      <Original>Save all current objects to a file.</Original>
      <Translation>Save all current objects to a file.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map sent to external mod for saving.</Original>
      <Translation>Map sent to external mod for saving.</Translation>
    </StringPair>
    <StringPair>
      <Original>SETTINGS</Original>
      <Translation>SETTINGS</Translation>
    </StringPair>
    <StringPair>
      <Original>Marker</Original>
      <Translation>Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Disable</Original>
      <Translation>Disable</Translation>
    </StringPair>
    <StringPair>
      <Original>Autosave Interval</Original>
      <Translation>Autosave Interval</Translation>
    </StringPair>
    <StringPair>
      <Original>Interval in minutes between automatic autosaves.</Original>
      <Translation>Interval in minutes between automatic autosaves.</Translation>
    </StringPair>
    <StringPair>
      <Original>Default</Original>
      <Translation>Default</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw Distance</Original>
      <Translation>Draw Distance</Translation>
    </StringPair>
    <StringPair>
      <Original>SELECT FORMAT</Original>
      <Translation>SELECT FORMAT</Translation>
    </StringPair>
    <StringPair>
      <Original>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Original>
      <Translation>Draw distance for props, vehicles and peds. Reload the map for changes to take effect.</Translation>
    </StringPair>
    <StringPair>
      <Original>Mouse Camera Sensitivity</Original>
      <Translation>Mouse Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Camera Sensitivity</Original>
      <Translation>Gamepad Camera Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Keyboard Movement Sensitivity</Original>
      <Translation>Keyboard Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Gamepad Movement Sensitivity</Original>
      <Translation>Gamepad Movement Sensitivity</Translation>
    </StringPair>
    <StringPair>
      <Original>Instructional Buttons</Original>
      <Translation>Instructional Buttons</Translation>
    </StringPair>
    <StringPair>
      <Original>Enable Gamepad Shortcut</Original>
      <Translation>Enable Gamepad Shortcut</Translation>
    </StringPair>
    <StringPair>
      <Original>Entity Counter</Original>
      <Translation>Entity Counter</Translation>
    </StringPair>
    <StringPair>
      <Original>Follow Object With Camera</Original>
      <Translation>Follow Object With Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Validate Object Database</Original>
      <Translation>Validate Object Database</Translation>
    </StringPair>
    <StringPair>
      <Original>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Original>
      <Translation>This will update the current object database, removing any invalid objects. The changes will take effect after you restart the script. It will take a couple of minutes.</Translation>
    </StringPair>
    <StringPair>
      <Original>Reset Active Relationship Groups</Original>
      <Translation>Reset Active Relationship Groups</Translation>
    </StringPair>
    <StringPair>
      <Original>This will set all ped's relationship groups to Companion.</Original>
      <Translation>This will set all ped's relationship groups to Companion.</Translation>
    </StringPair>
    <StringPair>
      <Original>CURRENT ENTITES</Original>
      <Translation>CURRENT ENTITES</Translation>
    </StringPair>
    <StringPair>
      <Original>Settings</Original>
      <Translation>Settings</Translation>
    </StringPair>
    <StringPair>
      <Original>Current Entities</Original>
      <Translation>Current Entities</Translation>
    </StringPair>
    <StringPair>
      <Original>Create Map for External Mod</Original>
      <Translation>Create Map for External Mod</Translation>
    </StringPair>
    <StringPair>
      <Original>The filename was empty or the file does not exist!</Original>
      <Translation>The filename was empty or the file does not exist!</Translation>
    </StringPair>
    <StringPair>
      <Original>Loaded map</Original>
      <Translation>Loaded map</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to load, see error below.</Original>
      <Translation>Map failed to load, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>Map failed to save, see error below.</Original>
      <Translation>Map failed to save, see error below.</Translation>
    </StringPair>
    <StringPair>
      <Original>There are no current entities.</Original>
      <Translation>There are no current entities.</Translation>
    </StringPair>
    <StringPair>
      <Original>PLACE</Original>
      <Translation>PLACE</Translation>
    </StringPair>
    <StringPair>
      <Original>SEARCH RESULTS FOR</Original>
      <Translation>SEARCH RESULTS FOR</Translation>
    </StringPair>
    <StringPair>
      <Original>WORLD</Original>
      <Translation>WORLD</Translation>
    </StringPair>
    <StringPair>
      <Original>MARKERS</Original>
      <Translation>MARKERS</Translation>
    </StringPair>
    <StringPair>
      <Original>PROPS</Original>
      <Translation>PROPS</Translation>
    </StringPair>
    <StringPair>
      <Original>VEHICLES</Original>
      <Translation>VEHICLES</Translation>
    </StringPair>
    <StringPair>
      <Original>PEDS</Original>
      <Translation>PEDS</Translation>
    </StringPair>
    <StringPair>
      <Original>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Original>
      <Translation>Default format for Map Editor. Choose this one if you have no idea. This saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Simple Trainer mod (objects.ini). Only saves props.</Original>
      <Translation>Format used in Simple Trainer mod (objects.ini). Only saves props.</Translation>
    </StringPair>
    <StringPair>
      <Original>C# Code</Original>
      <Translation>C# Code</Translation>
    </StringPair>
    <StringPair>
      <Original>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Original>
      <Translation>Directly outputs to C# code to spawn your entities. Saves props, vehicles and peds.</Translation>
    </StringPair>
    <StringPair>
      <Original>Raw</Original>
      <Translation>Raw</Translation>
    </StringPair>
    <StringPair>
      <Original>Writes the entity and their position and rotation. Useful for taking coordinates.</Original>
      <Translation>Writes the entity and their position and rotation. Useful for taking coordinates.</Translation>
    </StringPair>
    <StringPair>
      <Original>Position X</Original>
      <Translation>Position X</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Y</Original>
      <Translation>Position Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Position Z</Original>
      <Translation>Position Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation X</Original>
      <Translation>Rotation X</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Y</Original>
      <Translation>Rotation Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotation Z</Original>
      <Translation>Rotation Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Dynamic</Original>
      <Translation>Dynamic</Translation>
    </StringPair>
    <StringPair>
      <Original>Idle Action</Original>
      <Translation>Idle Action</Translation>
    </StringPair>
    <StringPair>
      <Original>Relationship</Original>
      <Translation>Relationship</Translation>
    </StringPair>
    <StringPair>
      <Original>Weapon</Original>
      <Translation>Weapon</Translation>
    </StringPair>
    <StringPair>
      <Original>Siren</Original>
      <Translation>Siren</Translation>
    </StringPair>
    <StringPair>
      <Original>Bop Up And Down</Original>
      <Translation>Bop Up And Down</Translation>
    </StringPair>
    <StringPair>
      <Original>Face Camera</Original>
      <Translation>Face Camera</Translation>
    </StringPair>
    <StringPair>
      <Original>Type</Original>
      <Translation>Type</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale X</Original>
      <Translation>Scale X</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Y</Original>
      <Translation>Scale Y</Translation>
    </StringPair>
    <StringPair>
      <Original>Scale Z</Original>
      <Translation>Scale Z</Translation>
    </StringPair>
    <StringPair>
      <Original>Red Color</Original>
      <Translation>Red Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Green Color</Original>
      <Translation>Green Color</Translation>
    </StringPair>
    <StringPair>
      <Original>Blue Color</Original>
      <Translation>Blue Color</Translation>
    </StringPair>
    <StringPair>
      <Original>has been disconnected.</Original>
      <Translation>has been disconnected.</Translation>
    </StringPair>
    <StringPair>
      <Original>has been connected.</Original>
      <Translation>has been connected.</Translation>
    </StringPair>
    <StringPair>
      <Original>Transparency</Original>
      <Translation>Transparency</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Prop</Original>
      <Translation>Spawn Prop</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Ped</Original>
      <Translation>Spawn Ped</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Vehicle</Original>
      <Translation>Spawn Vehicle</Translation>
    </StringPair>
    <StringPair>
      <Original>Spawn Marker</Original>
      <Translation>Spawn Marker</Translation>
    </StringPair>
    <StringPair>
      <Original>Move Entity</Original>
      <Translation>Move Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Select Entity</Original>
      <Translation>Select Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Copy Entity</Original>
      <Translation>Copy Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Delete Entity</Original>
      <Translation>Delete Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Switch to Rotation</Original>
      <Translation>Switch to Rotation</Translation>
    </StringPair>
    <StringPair>
      <Original>Accept</Original>
      <Translation>Accept</Translation>
    </StringPair>
    <StringPair>
      <Original>Rotate Entity</Original>
      <Translation>Rotate Entity</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Object Spooner mod (.SP00N).</Original>
      <Translation>Format used in Object Spooner mod (.SP00N).</Translation>
    </StringPair>
    <StringPair>
      <Original>Format used in Meynoo mod (.xml).</Original>
      <Translation>Format used in Meynoo mod (.xml).</Translation>
    </StringPair>
    <StringPair>
      <Original>Language</Original>
      <Translation>Language</Translation>
    </StringPair>
    <StringPair>
      <Original>Execute Scripts</Original>
      <Translation>Execute Scripts</Translation>
    </StringPair>
  </Translations>
</TranslationRoot>